API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter. We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well. As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h Including that allows to continue using old defines for a while - or make it easier to have code which compiles with old and new Irrlicht library versions. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -32,34 +32,34 @@ namespace scene
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//! destructor
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virtual ~CTextSceneNode();
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virtual void OnRegisterSceneNode() _IRR_OVERRIDE_;
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virtual void OnRegisterSceneNode() IRR_OVERRIDE;
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//! renders the node.
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virtual void render() _IRR_OVERRIDE_;
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virtual void render() IRR_OVERRIDE;
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//! returns the axis aligned bounding box of this node
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virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_;
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virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE;
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//! sets the text string
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virtual void setText(const wchar_t* text) _IRR_OVERRIDE_;
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virtual void setText(const wchar_t* text) IRR_OVERRIDE;
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//! get the text string
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virtual const wchar_t* getText() const _IRR_OVERRIDE_;
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virtual const wchar_t* getText() const IRR_OVERRIDE;
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//! sets the color of the text
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virtual void setTextColor(video::SColor color) _IRR_OVERRIDE_;
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virtual void setTextColor(video::SColor color) IRR_OVERRIDE;
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//! get the color of the text
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virtual video::SColor getTextColor() const _IRR_OVERRIDE_;
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virtual video::SColor getTextColor() const IRR_OVERRIDE;
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//! set the font used to draw the text
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virtual void setFont(gui::IGUIFont* font) _IRR_OVERRIDE_;
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virtual void setFont(gui::IGUIFont* font) IRR_OVERRIDE;
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//! Get the font used to draw the text
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virtual gui::IGUIFont* getFont() const _IRR_OVERRIDE_;
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virtual gui::IGUIFont* getFont() const IRR_OVERRIDE;
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//! Returns type of the scene node
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virtual ESCENE_NODE_TYPE getType() const _IRR_OVERRIDE_ { return ESNT_TEXT; }
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virtual ESCENE_NODE_TYPE getType() const IRR_OVERRIDE { return ESNT_TEXT; }
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private:
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@@ -83,67 +83,67 @@ namespace scene
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virtual ~CBillboardTextSceneNode();
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//! sets the vertex positions etc
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virtual void OnAnimate(u32 timeMs) _IRR_OVERRIDE_;
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virtual void OnAnimate(u32 timeMs) IRR_OVERRIDE;
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//! registers the node into the transparent pass
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virtual void OnRegisterSceneNode() _IRR_OVERRIDE_;
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virtual void OnRegisterSceneNode() IRR_OVERRIDE;
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//! renders the node.
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virtual void render() _IRR_OVERRIDE_;
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virtual void render() IRR_OVERRIDE;
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//! returns the axis aligned bounding box of this node
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virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_;
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virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE;
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//! sets the text string
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virtual void setText(const wchar_t* text) _IRR_OVERRIDE_;
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virtual void setText(const wchar_t* text) IRR_OVERRIDE;
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//! get the text string
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virtual const wchar_t* getText() const _IRR_OVERRIDE_;
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virtual const wchar_t* getText() const IRR_OVERRIDE;
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//! Get the font used to draw the text
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virtual gui::IGUIFont* getFont() const _IRR_OVERRIDE_;
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virtual gui::IGUIFont* getFont() const IRR_OVERRIDE;
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//! sets the size of the billboard
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virtual void setSize(const core::dimension2d<f32>& size) _IRR_OVERRIDE_;
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virtual void setSize(const core::dimension2d<f32>& size) IRR_OVERRIDE;
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//! gets the size of the billboard
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virtual const core::dimension2d<f32>& getSize() const _IRR_OVERRIDE_;
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virtual const core::dimension2d<f32>& getSize() const IRR_OVERRIDE;
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virtual video::SMaterial& getMaterial(u32 i) _IRR_OVERRIDE_;
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virtual video::SMaterial& getMaterial(u32 i) IRR_OVERRIDE;
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//! returns amount of materials used by this scene node.
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virtual u32 getMaterialCount() const _IRR_OVERRIDE_;
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virtual u32 getMaterialCount() const IRR_OVERRIDE;
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//! Returns type of the scene node
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virtual ESCENE_NODE_TYPE getType() const _IRR_OVERRIDE_ { return ESNT_BILLBOARD_TEXT; }
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virtual ESCENE_NODE_TYPE getType() const IRR_OVERRIDE { return ESNT_BILLBOARD_TEXT; }
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//! Set the color of all vertices of the billboard
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//! \param overallColor: the color to set
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virtual void setColor(const video::SColor & overallColor) _IRR_OVERRIDE_;
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virtual void setColor(const video::SColor & overallColor) IRR_OVERRIDE;
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//! Set the color of the top and bottom vertices of the billboard
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//! \param topColor: the color to set the top vertices
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//! \param bottomColor: the color to set the bottom vertices
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virtual void setColor(const video::SColor & topColor, const video::SColor & bottomColor) _IRR_OVERRIDE_;
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virtual void setColor(const video::SColor & topColor, const video::SColor & bottomColor) IRR_OVERRIDE;
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//! Gets the color of the top and bottom vertices of the billboard
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//! \param topColor: stores the color of the top vertices
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//! \param bottomColor: stores the color of the bottom vertices
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virtual void getColor(video::SColor & topColor, video::SColor & bottomColor) const _IRR_OVERRIDE_;
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virtual void getColor(video::SColor & topColor, video::SColor & bottomColor) const IRR_OVERRIDE;
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virtual void setSize(f32 height, f32 bottomEdgeWidth, f32 topEdgeWidth) _IRR_OVERRIDE_
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virtual void setSize(f32 height, f32 bottomEdgeWidth, f32 topEdgeWidth) IRR_OVERRIDE
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{
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setSize(core::dimension2df(bottomEdgeWidth, height));
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}
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virtual void getSize(f32& height, f32& bottomEdgeWidth, f32& topEdgeWidth) const _IRR_OVERRIDE_
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virtual void getSize(f32& height, f32& bottomEdgeWidth, f32& topEdgeWidth) const IRR_OVERRIDE
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{
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height = Size.Height;
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bottomEdgeWidth = Size.Width;
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topEdgeWidth = Size.Width;
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}
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virtual const core::aabbox3d<f32>& getTransformedBillboardBoundingBox(const irr::scene::ICameraSceneNode* camera) _IRR_OVERRIDE_;
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virtual const core::aabbox3d<f32>& getTransformedBillboardBoundingBox(const irr::scene::ICameraSceneNode* camera) IRR_OVERRIDE;
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protected:
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void updateMesh(const irr::scene::ICameraSceneNode* camera);
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