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								 Gregor Parzefall | c40045a40a | Rename SMaterial::TextureLayer -> SMaterial::TextureLayers It's not the "texture layer" of the material, but an array of texture layers. | 2023-07-16 13:02:48 +02:00 |  | 
			
				
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								 Gregor Parzefall | 98589d2fd2 | Remove unused fixed function materials | 2023-06-15 10:01:34 +02:00 |  | 
			
				
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								 numzero | 6a152e8629 | OpenGL3: Drop unused material property uniforms | 2023-04-07 17:42:54 +02:00 |  | 
			
				
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								 numzero | 718ba69e1b | OpenGL3: Drop unused fixed-function emulation materials | 2023-04-07 17:42:54 +02:00 |  | 
			
				
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								 numzero | 219b7fd7d2 | Fix line endings in the new driver | 2023-03-25 11:11:09 +03:00 |  | 
			
				
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								 numzero | 82d1feb933 | Accommodate lack of ETS_TEXTURE_1 | 2023-03-13 18:17:47 +03:00 |  | 
			
				
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								 numzero | 01295c9ce6 | Add OpenGL3 renderer | 2023-02-27 17:05:11 +03:00 |  |