numzero 
							
						 
					 
					
						
						
							
						
						52a0b9d8e5 
					 
					
						
						
							
							Drop dependency on FileSystem from SceneManager  
						
						
						
						
					 
					
						2023-03-19 19:47:43 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						0160cdc51d 
					 
					
						
						
							
							Drop unused dependency of SceneManager on GUIEnvironment  
						
						
						
						
					 
					
						2023-03-19 19:47:43 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						5a1565072a 
					 
					
						
						
							
							Drop unused dependency on FileSystem in mesh loaders  
						
						
						
						
					 
					
						2023-03-19 19:47:43 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						25a7074c9a 
					 
					
						
						
							
							Remove all mentions of iOS  
						
						
						
						
					 
					
						2023-03-14 17:54:08 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						df8881898d 
					 
					
						
						
							
							Remove CIrrDeviceiOS  
						
						
						
						
					 
					
						2023-03-14 17:54:08 +01:00 
						 
				 
			
				
					
						
							
							
								Vitaliy 
							
						 
					 
					
						
						
							
						
						5a5a7d04b7 
					 
					
						
						
							
							Drop IrrCompileConfig ( #163 )  
						
						
						
						
					 
					
						2023-03-11 15:04:09 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						ea297196b7 
					 
					
						
						
							
							Resolve some -Wreorder warnings  
						
						
						
						
					 
					
						2023-02-22 11:43:42 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						5527b9f373 
					 
					
						
						
							
							SDL: Use SDL_WINDOW_FULLSCREEN_DESKTOP and allow to maximize+fullscreen at once ( #156 )  
						
						
						
						
					 
					
						2023-02-20 13:22:28 +01:00 
						 
				 
			
				
					
						
							
							
								ndren 
							
						 
					 
					
						
						
							
						
						cd3e784534 
					 
					
						
						
							
							Refactor SDL input code to fix menu exit ( #146 )  
						
						
						
						
					 
					
						2023-02-18 16:16:17 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						51dffc416a 
					 
					
						
						
							
							Add WindowMaximized creation parameter and isWindowMaximized() ( #142 )  
						
						
						
						
					 
					
						2023-02-06 15:05:44 +01:00 
						 
				 
			
				
					
						
							
							
								Lars 
							
						 
					 
					
						
						
							
						
						3de3ff524a 
					 
					
						
						
							
							Avoid reskinning joints for animated meshes twice for each frame.  
						
						
						
						
					 
					
						2023-01-07 16:59:02 -08:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						7d3142b969 
					 
					
						
						
							
							Remove leftover code from software rendering  
						
						
						
						
					 
					
						2023-01-02 21:21:53 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						a9230e5f49 
					 
					
						
						
							
							Delete profiler  
						
						
						
						
					 
					
						2023-01-02 21:05:07 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						b5a6dc0a15 
					 
					
						
						
							
							Delete leak hunter  
						
						
						
						
					 
					
						2023-01-02 20:37:18 +01:00 
						 
				 
			
				
					
						
							
							
								x2048 
							
						 
					 
					
						
						
							
						
						2ae816b5a6 
					 
					
						
						
							
							Use swap_control from MESA and EXT before SGI ( #151 )  
						
						... 
						
						
						
						SGI extension does not support interval == 0 (disabling VSync) 
						
						
					 
					
						2022-12-29 23:42:52 +01:00 
						 
				 
			
				
					
						
							
							
								x2048 
							
						 
					 
					
						
						
							
						
						61af99adfa 
					 
					
						
						
							
							Use swap_control from MESA and EXT before SGI  
						
						... 
						
						
						
						SGI does not support disabling vsync (interval == 0) 
						
						
					 
					
						2022-12-29 22:48:36 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						afbe41019c 
					 
					
						
						
							
							CGUITabControl: Center selected tab whenever possible  
						
						... 
						
						
						
						This greatly improves the navigation speed by clicking through the tabs
without losing track of the current scroll position. 
						
						
					 
					
						2022-12-23 20:07:15 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						05a00a8d91 
					 
					
						
						
							
							Completely remove irrAllocator  
						
						
						
						
					 
					
						2022-12-23 19:56:21 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						07fd32da50 
					 
					
						
						
							
							Replace core::string implementation with std::basic_string  
						
						
						
						
					 
					
						2022-12-23 19:17:08 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						1579ce2740 
					 
					
						
						
							
							SDL: implement cursor icon API ( #135 )  
						
						
						
						
					 
					
						2022-11-12 15:52:39 +01:00 
						 
				 
			
				
					
						
							
							
								Andrei E 
							
						 
					 
					
						
						
							
						
						a549d0bfed 
					 
					
						
						
							
							Add setRelativeMode for SDL driver ( #123 )  
						
						
						
						
					 
					
						2022-10-24 21:19:11 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						cac4e62852 
					 
					
						
						
							
							Fix buffer overflow in COBJMeshFileLoader  
						
						
						
						
					 
					
						2022-10-24 11:07:51 +02:00 
						 
				 
			
				
					
						
							
							
								Lars Müller 
							
						 
					 
					
						
						
							
						
						e46ab74859 
					 
					
						
						
							
							Fix line drawing: Explicitly draw both first & last pixel ( #110 )  
						
						
						
						
					 
					
						2022-10-16 23:47:51 +02:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						57705d57cf 
					 
					
						
						
							
							SDL: Always set X, Y, Shift and Control in mouse input events  
						
						
						
						
					 
					
						2022-10-16 17:42:15 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						2709c937d9 
					 
					
						
						
							
							Fix SDL device to work with null driver  
						
						
						
						
					 
					
						2022-10-15 11:13:20 +02:00 
						 
				 
			
				
					
						
							
							
								JosiahWI 
							
						 
					 
					
						
						
							
						
						59fc4401f1 
					 
					
						
						
							
							Replace _IRR_OVERRIDE_ macro with override keyword  
						
						... 
						
						
						
						The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts. 
						
						
					 
					
						2022-10-15 01:09:09 +02:00 
						 
				 
			
				
					
						
							
							
								Riceball LEE 
							
						 
					 
					
						
						
							
						
						1128d9deab 
					 
					
						
						
							
							win32: use the unicode window instead of ansi window ( #138 )  
						
						
						
						
					 
					
						2022-10-14 15:52:10 +02:00 
						 
				 
			
				
					
						
							
							
								Tobias Frost 
							
						 
					 
					
						
						
							
						
						1cf0f3bef0 
					 
					
						
						
							
							Fix typo in CXMeshFileLoader.cpp ( #133 )  
						
						... 
						
						
						
						This patch was provided from J. Puydt to Debian.
Origin: https://salsa.debian.org/games-team/minetest/-/blob/master/debian/patches/fix-typos.patch  
						
						
					 
					
						2022-09-21 10:47:19 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						e9f205f952 
					 
					
						
						
							
							Avoid using XIWarpPointer on certain setups where it's broken  
						
						... 
						
						
						
						fixes  minetest/minetest#12697  
					
						2022-09-12 16:20:31 +02:00 
						 
				 
			
				
					
						
							
							
								Herman Semenov 
							
						 
					 
					
						
						
							
						
						d733e03430 
					 
					
						
						
							
							Fix glHint parameter, type size and add more null checks ( #130 )  
						
						
						
						
					 
					
						2022-09-02 08:40:02 +02:00 
						 
				 
			
				
					
						
							
							
								savilli 
							
						 
					 
					
						
						
							
						
						f0766c845f 
					 
					
						
						
							
							Fix crash in COGLES1Driver ( #128 )  
						
						
						
						
					 
					
						2022-08-22 19:12:40 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						f6ec00e1c4 
					 
					
						
						
							
							Include revision in SOVERSION for (in)compatibility checks  
						
						
						
						
					 
					
						2022-07-21 20:04:34 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						91edd214aa 
					 
					
						
						
							
							Enable XInput2 by default (and improve CMake detection)  
						
						... 
						
						
						
						closes  #73  
					
						2022-07-18 21:42:43 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						538c9e5cde 
					 
					
						
						
							
							Drop gamma ramp code  
						
						... 
						
						
						
						We definitely won't be wanting to set the gamma for the entire display in the future. 
						
						
					 
					
						2022-07-18 21:22:38 +02:00 
						 
				 
			
				
					
						
							
							
								ndren 
							
						 
					 
					
						
						
							
						
						67c0cb5740 
					 
					
						
						
							
							Support Unicode characters properly in SDL2 ( #114 )  
						
						
						
						
					 
					
						2022-07-17 12:08:37 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						a7b306f702 
					 
					
						
						
							
							Drop Console and Framebuffer device  
						
						... 
						
						
						
						fbdev is long legacy and the console was just an ASCII art gimmick 
						
						
					 
					
						2022-07-09 23:53:04 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						074e81f78f 
					 
					
						
						
							
							Stop dlopening libGL(ESv2).so  
						
						... 
						
						
						
						GLX/EGL are supposed to abstract exactly this away,
this is a bad hack at best and might totally break stuff at worst. 
						
						
					 
					
						2022-07-09 23:03:53 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						25ae156944 
					 
					
						
						
							
							Fix CreateContextAttribsARB fallback behaviour  
						
						... 
						
						
						
						fixes  minetest/minetest#12518  
					
						2022-07-09 22:04:51 +02:00 
						 
				 
			
				
					
						
							
							
								JosiahWI 
							
						 
					 
					
						
						
							
						
						b787ec3e3e 
					 
					
						
						
							
							Cleaner ListItem initialization ( #117 )  
						
						... 
						
						
						
						Should fix Coverity report CIDs 1516434 and 1518460. 
						
						
					 
					
						2022-07-07 21:44:15 +02:00 
						 
				 
			
				
					
						
							
							
								JosiahWI 
							
						 
					 
					
						
						
							
						
						6db035e0aa 
					 
					
						
						
							
							Fix null dereference reported by coverity ( #115 )  
						
						
						
						
					 
					
						2022-07-04 12:12:33 +02:00 
						 
				 
			
				
					
						
							
							
								JosiahWI 
							
						 
					 
					
						
						
							
						
						6064e12133 
					 
					
						
						
							
							Remove dead code detected by Coverity ( #116 )  
						
						... 
						
						
						
						fixes coverity reports CID 1518478, 1518465 
						
						
					 
					
						2022-07-03 19:34:12 +02:00 
						 
				 
			
				
					
						
							
							
								Dmitry Kostenko 
							
						 
					 
					
						
						
							
						
						53e1b52ff4 
					 
					
						
						
							
							Reset blend equation in 2D mode in OGLES1 and OGLES2 drivers  
						
						
						
						
					 
					
						2022-06-10 08:35:05 +02:00 
						 
				 
			
				
					
						
							
							
								Dmitry Kostenko 
							
						 
					 
					
						
						
							
						
						a04a0d2a4b 
					 
					
						
						
							
							Reset blend operation in 2d mode  
						
						
						
						
					 
					
						2022-06-09 08:20:23 +02:00 
						 
				 
			
				
					
						
							
							
								paradust7 
							
						 
					 
					
						
						
							
						
						392df9bae3 
					 
					
						
						
							
							Use CGWarpMouseCursorPosition  
						
						
						
						
					 
					
						2022-06-06 12:03:16 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						426730bf91 
					 
					
						
						
							
							Don't crash attempting to scale zero-sized images  
						
						... 
						
						
						
						fixes  minetest/minetest#12393  
					
						2022-06-01 23:33:17 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						aa095d9525 
					 
					
						
						
							
							Remove more dead code ( #108 )  
						
						
						
						
					 
					
						2022-06-01 15:03:52 +02:00 
						 
				 
			
				
					
						
							
							
								paradust7 
							
						 
					 
					
						
						
							
						
						128cf1696c 
					 
					
						
						
							
							Remove core::list and replace uses with std::list ( #105 )  
						
						
						
						
					 
					
						2022-05-22 00:00:32 +02:00 
						 
				 
			
				
					
						
							
							
								paradust7 
							
						 
					 
					
						
						
							
						
						3e81f38098 
					 
					
						
						
							
							Make irrArray backed by std::vector ( #101 )  
						
						
						
						
					 
					
						2022-05-21 23:56:36 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						593103a261 
					 
					
						
						
							
							Refactor SDL device to use the same abstraction as other devices  
						
						... 
						
						
						
						In particular this makes the OpenGL procedure stuff work.
fixes https://github.com/minetest/minetest/issues/12265  
						
						
					 
					
						2022-05-21 15:26:38 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						0732807cc8 
					 
					
						
						
							
							Improve IrrCompileConfig handling in cmake  
						
						
						
						
					 
					
						2022-05-21 15:26:38 +02:00