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								 JosiahWI | a1e4c88246 | Fix indentation style in CMakeLists | 2023-05-15 12:32:45 -05:00 |  | 
			
				
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								 JosiahWI | 636951d304 | Work around cmake<3.12 object target rules CMake does not allow specifying usage requirements with
target_link_libraries() until version 3.12. | 2023-05-15 10:43:41 -05:00 |  | 
			
				
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								 JosiahWI | 0aa0331d46 | Remove unneeded tinygltf include from header | 2023-05-15 10:08:09 -05:00 |  | 
			
				
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								 JosiahWI | 295ad11b20 | Merge branch 'master' into feat/gltf-loader | 2023-05-15 09:59:59 -05:00 |  | 
			
				
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								 JosiahWI | a67232f2d0 | Do not fail to load glTF because of warnings | 2023-05-13 12:20:15 -05:00 |  | 
			
				
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								 JosiahWI | 280eb5b27f | Mark CGLTFMeshFileLoader constructor as noexcept | 2023-05-13 12:12:22 -05:00 |  | 
			
				
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								 numzero | b958fdc271 | Fix casing for Android device name ( MATCHESis case sensitive) | 2023-05-11 22:34:08 +02:00 |  | 
			
				
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								 numzero | 1387370260 | OpenGL3: Sort out texture color format support | 2023-04-29 13:07:57 +02:00 |  | 
			
				
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								 Desour | 49b6ccde72 | SDL: Implement getDisplayDensity() and setWindowIcon() | 2023-04-29 13:06:35 +02:00 |  | 
			
				
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								 Desour | acbc90a000 | Add the platform-dependent stuff from renderingengine.cpp | 2023-04-29 13:06:35 +02:00 |  | 
			
				
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								 Desour | 6a2a569233 | Add IImage::copyToNoScaling (Useful for const-correctness.) | 2023-04-29 13:06:35 +02:00 |  | 
			
				
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								 numzero | 1f15fd0805 | OpenGL3: Support min/max blend modes | 2023-04-24 21:43:36 +02:00 |  | 
			
				
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								 numzero | 81ad195aa3 | OpenGL3: New extension listing system | 2023-04-23 09:48:04 +02:00 |  | 
			
				
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								 Vitaliy | 13680ef42d | OpenGL3: Use DrawBuffer[s] from mt_opengl | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | 44f7c22bbf | OpenGL3: Version asserts | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | 2e477a07d1 | OpenGL3: Add version check helper | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | 78d0819a2c | Add missing include | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | df07b3bf99 | OpenGL3: Remove stencil buffer presence test | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | 523590e16c | OpenGL3: Refuse 3.0 and 3.1 | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | 8cf02ea27f | OpenGL3: ExtensionHandler::initExtensionsNew: use GetInteger | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | efb660e7ed | OpenGL3: drop unused ExtensionHandler functions | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | 5f88555ed3 | OpenGL3: restore MRT support | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | 4ee1ab261e | OpenGL3: Add driver-dependent feature checks | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | ab628e641c | OpenGL3: Add two missing OpenGL extensions to COGLESCoreExtensionHandler | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 numzero | 1d782702e1 | OpenGL3: new version format | 2023-04-18 23:22:53 +02:00 |  | 
			
				
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								 rubenwardy | 896c825b9e | Fix ComboBox changing on scroll when in a scroll container (#192) | 2023-04-14 19:58:13 +01:00 |  | 
			
				
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								 nephele | 7a3fc62ada | Haiku: build fix | 2023-04-11 20:16:35 +02:00 |  | 
			
				
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								 sfan5 | 2d81374b34 | Revert "Fix: Listbox was sometimes sending EGET_LISTBOX_SELECTED_AGAIN instead of EGET_LISTBOX_CHANGED." This broke scrolling in listboxes, as they would always reset to top position.
reverts commit 1967d71cfb | 2023-04-11 14:36:44 +02:00 |  | 
			
				
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								 Vitaliy | aa1696a7e6 | Use a buffer for quads indices also use glDrawRangeElements for quad drawing | 2023-04-08 19:08:03 +02:00 |  | 
			
				
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								 numzero | e01f285c8f | Extract and use singular CNullDriver::checkImage | 2023-04-08 19:07:16 +02:00 |  | 
			
				
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								 numzero | 5eb607f86f | Drop createImagesFromFile in favor of createImageFromFile | 2023-04-08 19:07:16 +02:00 |  | 
			
				
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								 numzero | fc0440ff89 | Drop IImageLoader::loadImages as only IImageLoader::loadImage is usable | 2023-04-08 19:07:16 +02:00 |  | 
			
				
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								 numzero | 6a152e8629 | OpenGL3: Drop unused material property uniforms | 2023-04-07 17:42:54 +02:00 |  | 
			
				
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								 numzero | 718ba69e1b | OpenGL3: Drop unused fixed-function emulation materials | 2023-04-07 17:42:54 +02:00 |  | 
			
				
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								 sfan5 | 54314691ec | Fix mistake in a677f5a01a | 2023-04-06 15:00:12 +02:00 |  | 
			
				
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								 sfan5 | 36a3a7f349 | Don't compile unused driver sources | 2023-04-06 12:38:25 +02:00 |  | 
			
				
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								 sfan5 | ca5f005b74 | Fix OpenGL3 driver to compile standalone also test this configuration in CI | 2023-04-06 12:38:25 +02:00 |  | 
			
				
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								 sfan5 | e850bd102a | Minor adjustments to configuration flow | 2023-04-06 12:12:46 +02:00 |  | 
			
				
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								 sfan5 | a677f5a01a | Only try to link libraries when relevant feature is enabled fixes #182 | 2023-04-06 11:56:04 +02:00 |  | 
			
				
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								 sfan5 | 3a074e4124 | Merge branch 'opengl3' of https://github.com/numberZero/irrlicht | 2023-04-06 11:20:03 +02:00 |  | 
			
				
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								 numzero | 70ee4b05aa | Indicate chosen OpenGL ES 2 driver during configuration | 2023-04-05 22:52:43 +03:00 |  | 
			
				
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								 DS | ba1cd19983 | Use non-static member vars for SDL clipboard / primary selection buffers | 2023-03-26 14:13:58 +02:00 |  | 
			
				
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								 sfan5 | a67f3003de | Revert "Avoid some broken calculations for IBoneSceneNode positions." This was reported to cause broken models in some cases.
reverts commit edb381bd50 | 2023-03-26 14:09:40 +02:00 |  | 
			
				
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								 numzero | 4dda28450f | Provide sources as private to IRRVIDEOOBJ | 2023-03-25 11:26:52 +03:00 |  | 
			
				
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								 numzero | 219b7fd7d2 | Fix line endings in the new driver | 2023-03-25 11:11:09 +03:00 |  | 
			
				
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								 numzero | d97d1708d6 | Resolve conflicts with master | 2023-03-25 10:42:47 +03:00 |  | 
			
				
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								 Desour | 799c8b936f | SDL: Support primary selection Requires SDL >= 2.25.0 (newest master). | 2023-03-24 17:59:06 +01:00 |  | 
			
				
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								 Desour | 8da1bcf58b | SDL: Support clipboard | 2023-03-24 17:59:06 +01:00 |  | 
			
				
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								 Desour | d86abb40c1 | CGUIEditBox: Use primary selection This is essentially the same as the commit in the minetest repo for GUIEditBox. | 2023-03-24 17:59:06 +01:00 |  | 
			
				
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								 Desour | 53b9eaa831 | Implement X11 primary selection | 2023-03-24 17:59:06 +01:00 |  |