The exact commands to make this commit were: git reset --hard origin/master find -type f | # list all regular files grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR git commit -a
		
			
				
	
	
		
			88 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __E_MATERIAL_PROPS_H_INCLUDED__
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| #define __E_MATERIAL_PROPS_H_INCLUDED__
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| 
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| namespace irr
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| {
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| namespace video
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| {
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| 
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| 	//! Material properties
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| 	enum E_MATERIAL_PROP
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| 	{
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| 		//! Corresponds to SMaterial::Wireframe.
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| 		EMP_WIREFRAME = 0x1,
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| 
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| 		//! Corresponds to SMaterial::PointCloud.
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| 		EMP_POINTCLOUD = 0x2,
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| 
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| 		//! Corresponds to SMaterial::GouraudShading.
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| 		EMP_GOURAUD_SHADING = 0x4,
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| 
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| 		//! Corresponds to SMaterial::Lighting.
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| 		EMP_LIGHTING = 0x8,
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| 
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| 		//! Corresponds to SMaterial::ZBuffer.
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| 		EMP_ZBUFFER = 0x10,
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| 
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| 		//! Corresponds to SMaterial::ZWriteEnable.
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| 		EMP_ZWRITE_ENABLE = 0x20,
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| 
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| 		//! Corresponds to SMaterial::BackfaceCulling.
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| 		EMP_BACK_FACE_CULLING = 0x40,
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| 
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| 		//! Corresponds to SMaterial::FrontfaceCulling.
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| 		EMP_FRONT_FACE_CULLING = 0x80,
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| 
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| 		//! Corresponds to SMaterialLayer::MinFilter.
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| 		EMP_MIN_FILTER = 0x100,
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| 
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| 		//! Corresponds to SMaterialLayer::MagFilter.
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| 		EMP_MAG_FILTER = 0x200,
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| 
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| 		//! Corresponds to SMaterialLayer::AnisotropicFilter.
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| 		EMP_ANISOTROPIC_FILTER = 0x400,
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| 
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| 		//! Corresponds to SMaterial::FogEnable.
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| 		EMP_FOG_ENABLE = 0x800,
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| 
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| 		//! Corresponds to SMaterial::NormalizeNormals.
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| 		EMP_NORMALIZE_NORMALS = 0x1000,
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| 
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| 		//! Corresponds to SMaterialLayer::TextureWrapU, TextureWrapV and
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| 		//! TextureWrapW.
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| 		EMP_TEXTURE_WRAP = 0x2000,
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| 
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| 		//! Corresponds to SMaterial::AntiAliasing.
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| 		EMP_ANTI_ALIASING = 0x4000,
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| 
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| 		//! Corresponds to SMaterial::ColorMask.
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| 		EMP_COLOR_MASK = 0x8000,
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| 
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| 		//! Corresponds to SMaterial::ColorMaterial.
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| 		EMP_COLOR_MATERIAL = 0x10000,
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| 
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| 		//! Corresponds to SMaterial::UseMipMaps.
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| 		EMP_USE_MIP_MAPS = 0x20000,
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| 
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| 		//! Corresponds to SMaterial::BlendOperation.
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| 		EMP_BLEND_OPERATION = 0x40000,
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| 
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| 		//! Corresponds to SMaterial::PolygonOffsetFactor, PolygonOffsetDirection,
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| 		//! PolygonOffsetDepthBias and PolygonOffsetSlopeScale.
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| 		EMP_POLYGON_OFFSET = 0x80000,
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| 
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| 		//! Corresponds to SMaterial::BlendFactor.
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| 		EMP_BLEND_FACTOR = 0x100000,
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| 	};
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| 
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| } // end namespace video
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| } // end namespace irr
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| 
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| 
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| #endif // __E_MATERIAL_PROPS_H_INCLUDED__
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| 
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