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irrlicht-archive/source/Irrlicht/tests/assets/triangle_without_indices.gltf
Lars Müller 036b40a9d8 Fix gltf static mesh loading issues (#14)
* Support u8 / u32 indices

* Skip primitives without vertices

* Add support for non-indexed geometry & skipping primitives

* Fix possible memory leak on error

* Use SSkinnedMesh

* Check indices

* Properly mirror node hierarchy

* Update .gitignore

* Reorder includes

* Add some throws for logic errors

* Fix non-indexed geometry winding order, add unit test

* Address code review comments

* Add matrix transform unit test
2024-04-18 07:37:36 -05:00

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JSON

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"nodes" : [ 0 ]
}
],
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"mesh" : 0
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{
"primitives" : [ {
"attributes" : {
"POSITION" : 0
}
} ]
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"uri" : "data:application/octet-stream;base64,AAAAAAAAAAAAAAAAAACAPwAAAAAAAAAAAAAAAAAAgD8AAAAA",
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