31 lines
		
	
	
		
			568 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			568 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef __C_GLTF_MESH_FILE_LOADER_INCLUDED__
 | |
| #define __C_GLTF_MESH_FILE_LOADER_INCLUDED__
 | |
| 
 | |
| #include "IAnimatedMesh.h"
 | |
| #include "IMeshLoader.h"
 | |
| #include "IReadFile.h"
 | |
| #include "path.h"
 | |
| 
 | |
| namespace irr
 | |
| {
 | |
| 
 | |
| namespace scene
 | |
| {
 | |
| 
 | |
| class CGLTFMeshFileLoader : public IMeshLoader
 | |
| {
 | |
| public:
 | |
| 	CGLTFMeshFileLoader() noexcept;
 | |
| 
 | |
| 	bool isALoadableFileExtension(const io::path& filename) const override;
 | |
| 
 | |
| 	IAnimatedMesh* createMesh(io::IReadFile* file) override;
 | |
| };
 | |
| 
 | |
| } // namespace scene
 | |
| 
 | |
| } // namespace irr
 | |
| 
 | |
| #endif // __C_GLTF_MESH_FILE_LOADER_INCLUDED__
 | |
| 
 |