85 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2023 Vitaliy Lobachevskiy
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in Irrlicht.h
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| 
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| #include "Driver.h"
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| #include <cassert>
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| #include "mt_opengl.h"
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| 
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| namespace irr {
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| namespace video {
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| 
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| 	E_DRIVER_TYPE COpenGL3Driver::getDriverType() const {
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| 		return EDT_OPENGL3;
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| 	}
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| 
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| 	OpenGLVersion COpenGL3Driver::getVersionFromOpenGL() const {
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| 		GLint major, minor, profile;
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| 		glGetIntegerv(GL_MAJOR_VERSION, &major);
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| 		glGetIntegerv(GL_MINOR_VERSION, &minor);
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| 		glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &profile);
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| 		// The spec is clear a context can’t be both core and compatibility at the same time.
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| 		// However, the returned value is a mask. Ask Khronos why. -- numzero
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| 		if (profile & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
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| 			return {OpenGLSpec::Compat, (u8)major, (u8)minor, 0};
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| 		if (profile & GL_CONTEXT_CORE_PROFILE_BIT)
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| 			return {OpenGLSpec::Core, (u8)major, (u8)minor, 0};
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| 		os::Printer::log("Got unrecognized OpenGL profile", ELL_ERROR);
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| 		return {OpenGLSpec::Core, (u8)major, (u8)minor, 0};
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| 	}
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| 
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| 	void COpenGL3Driver::initFeatures() {
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| 		assert (Version.Spec == OpenGLSpec::Compat);
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| 		assert (isVersionAtLeast(3, 2));
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| 		initExtensionsNew();
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| 
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| 		TextureFormats[ECF_A1R5G5B5] = {GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV}; // WARNING: may not be renderable
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| 		TextureFormats[ECF_R5G6B5] = {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}; // GL_RGB565 is an extension until 4.1
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| 		TextureFormats[ECF_R8G8B8] = {GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE}; // WARNING: may not be renderable
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| 		TextureFormats[ECF_A8R8G8B8] = {GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV};
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| 		TextureFormats[ECF_R16F] = {GL_R16F, GL_RED, GL_HALF_FLOAT};
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| 		TextureFormats[ECF_G16R16F] = {GL_RG16F, GL_RG, GL_HALF_FLOAT};
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| 		TextureFormats[ECF_A16B16G16R16F] = {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT};
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| 		TextureFormats[ECF_R32F] = {GL_R32F, GL_RED, GL_FLOAT};
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| 		TextureFormats[ECF_G32R32F] = {GL_RG32F, GL_RG, GL_FLOAT};
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| 		TextureFormats[ECF_A32B32G32R32F] = {GL_RGBA32F, GL_RGBA, GL_FLOAT};
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| 		TextureFormats[ECF_R8] = {GL_R8, GL_RED, GL_UNSIGNED_BYTE};
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| 		TextureFormats[ECF_R8G8] = {GL_RG8, GL_RG, GL_UNSIGNED_BYTE};
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| 		TextureFormats[ECF_R16] = {GL_R16, GL_RED, GL_UNSIGNED_SHORT};
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| 		TextureFormats[ECF_R16G16] = {GL_RG16, GL_RG, GL_UNSIGNED_SHORT};
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| 		TextureFormats[ECF_D16] = {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT};
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| 		TextureFormats[ECF_D32] = {GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT}; // WARNING: may not be renderable (?!)
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| 		TextureFormats[ECF_D24S8] = {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8};
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| 
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| 		AnisotropicFilterSupported = isVersionAtLeast(4, 6) || queryExtension("GL_ARB_texture_filter_anisotropic") || queryExtension("GL_EXT_texture_filter_anisotropic");
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| 		BlendMinMaxSupported = true;
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| 
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| 		// COGLESCoreExtensionHandler::Feature
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| 		static_assert(MATERIAL_MAX_TEXTURES <= 16, "Only up to 16 textures are guaranteed");
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| 		Feature.BlendOperation = true;
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| 		Feature.ColorAttachment = GetInteger(GL_MAX_COLOR_ATTACHMENTS);
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| 		Feature.MaxTextureUnits = MATERIAL_MAX_TEXTURES;
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| 		Feature.MultipleRenderTarget = GetInteger(GL_MAX_DRAW_BUFFERS);
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| 
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| 		// COGLESCoreExtensionHandler
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| 		if (AnisotropicFilterSupported)
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| 			MaxAnisotropy = GetInteger(GL.MAX_TEXTURE_MAX_ANISOTROPY);
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| 		MaxIndices = GetInteger(GL_MAX_ELEMENTS_INDICES);
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| 		MaxTextureSize = GetInteger(GL_MAX_TEXTURE_SIZE);
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| 		glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &MaxTextureLODBias);
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| 		glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, DimAliasedLine);
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| 		DimAliasedPoint[0] = 1.0f;
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| 		DimAliasedPoint[1] = 1.0f;
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| 	}
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| 
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| 	IVideoDriver* createOpenGL3Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager)
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| 	{
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| 		os::Printer::log("Using COpenGL3Driver", ELL_INFORMATION);
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| 		COpenGL3Driver* driver = new COpenGL3Driver(params, io, contextManager);
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| 		driver->genericDriverInit(params.WindowSize, params.Stencilbuffer);	// don't call in constructor, it uses virtual function calls of driver
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| 		return driver;
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| 	}
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| 
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| }
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| }
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