git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6456 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			762 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			762 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
 | |
| // This file is part of the "Irrlicht Engine".
 | |
| // For conditions of distribution and use, see copyright notice in irrlicht.h
 | |
| 
 | |
| #ifndef IRR_I_ATTRIBUTES_H_INCLUDED
 | |
| #define IRR_I_ATTRIBUTES_H_INCLUDED
 | |
| 
 | |
| #include "IReferenceCounted.h"
 | |
| #include "SColor.h"
 | |
| #include "vector3d.h"
 | |
| #include "vector2d.h"
 | |
| #include "line2d.h"
 | |
| #include "line3d.h"
 | |
| #include "triangle3d.h"
 | |
| #include "position2d.h"
 | |
| #include "rect.h"
 | |
| #include "dimension2d.h"
 | |
| #include "matrix4.h"
 | |
| #include "quaternion.h"
 | |
| #include "plane3d.h"
 | |
| #include "triangle3d.h"
 | |
| #include "line2d.h"
 | |
| #include "line3d.h"
 | |
| #include "irrString.h"
 | |
| #include "irrArray.h"
 | |
| #include "IXMLReader.h"
 | |
| #include "IXMLWriter.h"
 | |
| #include "EAttributes.h"
 | |
| #include "path.h"
 | |
| 
 | |
| namespace irr
 | |
| {
 | |
| namespace video
 | |
| {
 | |
| 	class ITexture;
 | |
| } // end namespace video
 | |
| namespace io
 | |
| {
 | |
| 
 | |
| //! Provides a generic interface for attributes and their values and the possibility to serialize them
 | |
| class IAttributes : public virtual IReferenceCounted
 | |
| {
 | |
| public:
 | |
| 
 | |
| 	//! Returns amount of attributes in this collection of attributes.
 | |
| 	virtual u32 getAttributeCount() const = 0;
 | |
| 
 | |
| 	//! Returns attribute name by index.
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual const c8* getAttributeName(s32 index) const = 0;
 | |
| 
 | |
| 	//! Returns the type of an attribute
 | |
| 	//! \param attributeName: Name for the attribute
 | |
| 	virtual E_ATTRIBUTE_TYPE getAttributeType(const c8* attributeName) const = 0;
 | |
| 
 | |
| 	//! Returns attribute type by index.
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual E_ATTRIBUTE_TYPE getAttributeType(s32 index) const = 0;
 | |
| 
 | |
| 	//! Returns the type string of the attribute
 | |
| 	//! \param attributeName: String for the attribute type
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	virtual const wchar_t* getAttributeTypeString(const c8* attributeName, const wchar_t* defaultNotFound = L"unknown") const = 0;
 | |
| 
 | |
| 	//! Returns the type string of the attribute by index.
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	//! \param defaultNotFound Value returned for an invalid index
 | |
| 	virtual const wchar_t* getAttributeTypeString(s32 index, const wchar_t* defaultNotFound = L"unknown") const = 0;
 | |
| 
 | |
| 	//! Returns if an attribute with a name exists
 | |
| 	virtual bool existsAttribute(const c8* attributeName) const = 0;
 | |
| 
 | |
| 	//! Returns attribute index from name, -1 if not found
 | |
| 	virtual s32 findAttribute(const c8* attributeName) const = 0;
 | |
| 
 | |
| 	//! Removes all attributes
 | |
| 	virtual void clear() = 0;
 | |
| 
 | |
| 	//! Reads attributes from a xml file.
 | |
| 	//! \param reader The XML reader to read from
 | |
| 	//! \param readCurrentElementOnly If set to true, reading only works if current element has the name 'attributes' or
 | |
| 	//! the name specified using elementName.
 | |
| 	//! \param elementName The surrounding element name. If it is null, the default one, "attributes" will be taken.
 | |
| 	//! If set to false, the first appearing list of attributes are read.
 | |
| 	virtual bool read(io::IXMLReader* reader, bool readCurrentElementOnly=false, const wchar_t* elementName=0) = 0;
 | |
| 
 | |
| 	//! Write these attributes into a xml file
 | |
| 	//! \param writer: The XML writer to write to
 | |
| 	//! \param writeXMLHeader: Writes a header to the XML file, required if at the beginning of the file
 | |
| 	//! \param elementName: The surrounding element name. If it is null, the default one, "attributes" will be taken.
 | |
| 	virtual bool write(io::IXMLWriter* writer, bool writeXMLHeader=false, const wchar_t* elementName=0) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Integer Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as integer
 | |
| 	virtual void addInt(const c8* attributeName, s32 value) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as integer value
 | |
| 	virtual void setAttribute(const c8* attributeName, s32 value) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as integer value
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual s32 getAttributeAsInt(const c8* attributeName, irr::s32 defaultNotFound=0) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as integer value
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual s32 getAttributeAsInt(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as integer value
 | |
| 	virtual void setAttribute(s32 index, s32 value) = 0;
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Float Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as float
 | |
| 	virtual void addFloat(const c8* attributeName, f32 value) = 0;
 | |
| 
 | |
| 	//! Sets a attribute as float value
 | |
| 	virtual void setAttribute(const c8* attributeName, f32 value) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as float value
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual f32 getAttributeAsFloat(const c8* attributeName, irr::f32 defaultNotFound=0.f) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as float value
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual f32 getAttributeAsFloat(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as float value
 | |
| 	virtual void setAttribute(s32 index, f32 value) = 0;
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		String Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as string
 | |
| 	virtual void addString(const c8* attributeName, const c8* value) = 0;
 | |
| 
 | |
| 	//! Sets an attribute value as string.
 | |
| 	//! \param attributeName: Name for the attribute
 | |
| 	//! \param value: Value for the attribute. Set this to 0 to delete the attribute
 | |
| 	virtual void setAttribute(const c8* attributeName, const c8* value) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as string.
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	//! or defaultNotFound if attribute is not set.
 | |
| 	virtual core::stringc getAttributeAsString(const c8* attributeName, const core::stringc& defaultNotFound=core::stringc()) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as string.
 | |
| 	//! \param attributeName Name of the attribute to get.
 | |
| 	//! \param target Buffer where the string is copied to.
 | |
| 	virtual void getAttributeAsString(const c8* attributeName, c8* target) const = 0;
 | |
| 
 | |
| 	//! Returns attribute value as string by index.
 | |
| 	//! \param index Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::stringc getAttributeAsString(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute value as string.
 | |
| 	//! \param index Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	//! \param value String to which the attribute is set.
 | |
| 	virtual void setAttribute(s32 index, const c8* value) = 0;
 | |
| 
 | |
| 	// wide strings
 | |
| 
 | |
| 	//! Adds an attribute as string
 | |
| 	virtual void addString(const c8* attributeName, const wchar_t* value) = 0;
 | |
| 
 | |
| 	//! Sets an attribute value as string.
 | |
| 	//! \param attributeName: Name for the attribute
 | |
| 	//! \param value: Value for the attribute. Set this to 0 to delete the attribute
 | |
| 	virtual void setAttribute(const c8* attributeName, const wchar_t* value) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as string.
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	//! or defaultNotFound if attribute is not set.
 | |
| 	virtual core::stringw getAttributeAsStringW(const c8* attributeName, const core::stringw& defaultNotFound = core::stringw()) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as string.
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param target: Buffer where the string is copied to.
 | |
| 	virtual void getAttributeAsStringW(const c8* attributeName, wchar_t* target) const = 0;
 | |
| 
 | |
| 	//! Returns attribute value as string by index.
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::stringw getAttributeAsStringW(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute value as string.
 | |
| 	//! \param index Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	//! \param value String to which the attribute is set.
 | |
| 	virtual void setAttribute(s32 index, const wchar_t* value) = 0;
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Binary Data Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as binary data
 | |
| 	virtual void addBinary(const c8* attributeName, void* data, s32 dataSizeInBytes) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as binary data
 | |
| 	virtual void setAttribute(const c8* attributeName, void* data, s32 dataSizeInBytes ) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as binary data
 | |
| 	/** \param attributeName: Name of the attribute to get.
 | |
| 	\param outData Pointer to buffer where data shall be stored.
 | |
| 	\param maxSizeInBytes Maximum number of bytes to write into outData.
 | |
| 	*/
 | |
| 	virtual void getAttributeAsBinaryData(const c8* attributeName, void* outData, s32 maxSizeInBytes) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as binary data
 | |
| 	/** \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	\param outData Pointer to buffer where data shall be stored.
 | |
| 	\param maxSizeInBytes Maximum number of bytes to write into outData.
 | |
| 	*/
 | |
| 	virtual void getAttributeAsBinaryData(s32 index, void* outData, s32 maxSizeInBytes) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as binary data
 | |
| 	virtual void setAttribute(s32 index, void* data, s32 dataSizeInBytes ) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 		Array Attribute
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as wide string array
 | |
| 	virtual void addArray(const c8* attributeName, const core::array<core::stringw>& value) = 0;
 | |
| 
 | |
| 	//! Sets an attribute value as a wide string array.
 | |
| 	//! \param attributeName: Name for the attribute
 | |
| 	//! \param value: Value for the attribute. Set this to 0 to delete the attribute
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::array<core::stringw>& value) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as an array of wide strings.
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	//! or defaultNotFound if attribute is not set.
 | |
| 	virtual core::array<core::stringw> getAttributeAsArray(const c8* attributeName, const core::array<core::stringw>& defaultNotFound = core::array<core::stringw>()) const = 0;
 | |
| 
 | |
| 	//! Returns attribute value as an array of wide strings by index.
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::array<core::stringw> getAttributeAsArray(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as an array of wide strings
 | |
| 	virtual void setAttribute(s32 index, const core::array<core::stringw>& value) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Bool Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as bool
 | |
| 	virtual void addBool(const c8* attributeName, bool value) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as boolean value
 | |
| 	virtual void setAttribute(const c8* attributeName, bool value) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as boolean value
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual bool getAttributeAsBool(const c8* attributeName, bool defaultNotFound=false) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as boolean value
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual bool getAttributeAsBool(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as boolean value
 | |
| 	virtual void setAttribute(s32 index, bool value) = 0;
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Enumeration Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as enum
 | |
| 	virtual void addEnum(const c8* attributeName, const c8* enumValue, const c8* const* enumerationLiterals) = 0;
 | |
| 
 | |
| 	//! Adds an attribute as enum
 | |
| 	virtual void addEnum(const c8* attributeName, s32 enumValue, const c8* const* enumerationLiterals) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as enumeration
 | |
| 	virtual void setAttribute(const c8* attributeName, const c8* enumValue, const c8* const* enumerationLiterals) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as enumeration
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual const c8* getAttributeAsEnumeration(const c8* attributeName, const c8* defaultNotFound = 0) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as enumeration
 | |
| 	/** \param attributeName: Name of the attribute to get.
 | |
| 	\param enumerationLiteralsToUse: Use these enumeration literals to get
 | |
| 	the index value instead of the set ones. This is useful when the
 | |
| 	attribute list maybe was read from an xml file, and only contains the
 | |
| 	enumeration string, but no information about its index.
 | |
| 	\return Returns value of the attribute previously set by setAttribute()
 | |
| 	*/
 | |
| 	virtual s32 getAttributeAsEnumeration(const c8* attributeName, const c8* const* enumerationLiteralsToUse, s32 defaultNotFound = -1) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as enumeration
 | |
| 	/** \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	\param enumerationLiteralsToUse: Use these enumeration literals to get
 | |
| 	the index value instead of the set ones. This is useful when the
 | |
| 	attribute list maybe was read from an xml file, and only contains the
 | |
| 	enumeration string, but no information about its index.
 | |
| 	\param defaultNotFound Value returned when the attribute referenced by the index was not found.
 | |
| 	\return Returns value of the attribute previously set by setAttribute()
 | |
| 	*/
 | |
| 	virtual s32 getAttributeAsEnumeration(s32 index, const c8* const* enumerationLiteralsToUse, s32 defaultNotFound = -1) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as enumeration
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual const c8* getAttributeAsEnumeration(s32 index) const = 0;
 | |
| 
 | |
| 	//! Gets the list of enumeration literals of an enumeration attribute
 | |
| 	//! \param attributeName Name of the attribute to get.
 | |
| 	//! \param outLiterals Set of strings to choose the enum name from.
 | |
| 	virtual void getAttributeEnumerationLiteralsOfEnumeration(const c8* attributeName, core::array<core::stringc>& outLiterals) const = 0;
 | |
| 
 | |
| 	//! Gets the list of enumeration literals of an enumeration attribute
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	//! \param outLiterals Set of strings to choose the enum name from.
 | |
| 	virtual void getAttributeEnumerationLiteralsOfEnumeration(s32 index, core::array<core::stringc>& outLiterals) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as enumeration
 | |
| 	virtual void setAttribute(s32 index, const c8* enumValue, const c8* const* enumerationLiterals) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		SColor Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as color
 | |
| 	virtual void addColor(const c8* attributeName, video::SColor value) = 0;
 | |
| 
 | |
| 
 | |
| 	//! Sets a attribute as color
 | |
| 	virtual void setAttribute(const c8* attributeName, video::SColor color) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as color
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual video::SColor getAttributeAsColor(const c8* attributeName, const video::SColor& defaultNotFound = video::SColor(0)) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as color
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual video::SColor getAttributeAsColor(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as color
 | |
| 	virtual void setAttribute(s32 index, video::SColor color) = 0;
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		SColorf Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as floating point color
 | |
| 	virtual void addColorf(const c8* attributeName, video::SColorf value) = 0;
 | |
| 
 | |
| 	//! Sets a attribute as floating point color
 | |
| 	virtual void setAttribute(const c8* attributeName, video::SColorf color) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as floating point color
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual video::SColorf getAttributeAsColorf(const c8* attributeName, const video::SColorf& defaultNotFound = video::SColorf(0)) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as floating point color
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual video::SColorf getAttributeAsColorf(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as floating point color
 | |
| 	virtual void setAttribute(s32 index, video::SColorf color) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Vector3d Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as 3d vector
 | |
| 	virtual void addVector3d(const c8* attributeName, const core::vector3df& value) = 0;
 | |
| 
 | |
| 	//! Sets a attribute as 3d vector
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::vector3df& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as 3d vector
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::vector3df getAttributeAsVector3d(const c8* attributeName, const core::vector3df& defaultNotFound=core::vector3df(0,0,0)) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as 3d vector
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::vector3df getAttributeAsVector3d(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as vector
 | |
| 	virtual void setAttribute(s32 index, const core::vector3df& v) = 0;
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Vector2d Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as 2d vector
 | |
| 	virtual void addVector2d(const c8* attributeName, const core::vector2df& value) = 0;
 | |
| 
 | |
| 	//! Sets a attribute as 2d vector
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::vector2df& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as vector
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::vector2df getAttributeAsVector2d(const c8* attributeName, const core::vector2df& defaultNotFound=core::vector2df(0,0)) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as position
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::vector2df getAttributeAsVector2d(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as 2d vector
 | |
| 	virtual void setAttribute(s32 index, const core::vector2df& v) = 0;
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Position2d Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as 2d position
 | |
| 	virtual void addPosition2d(const c8* attributeName, const core::position2di& value) = 0;
 | |
| 
 | |
| 	//! Sets a attribute as 2d position
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::position2di& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as position
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::position2di getAttributeAsPosition2d(const c8* attributeName, const core::position2di& defaultNotFound=core::position2di(0,0)) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as position
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::position2di getAttributeAsPosition2d(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as 2d position
 | |
| 	virtual void setAttribute(s32 index, const core::position2di& v) = 0;
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Rectangle Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as rectangle
 | |
| 	virtual void addRect(const c8* attributeName, const core::rect<s32>& value) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as rectangle
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::rect<s32>& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as rectangle
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::rect<s32> getAttributeAsRect(const c8* attributeName, const core::rect<s32>& defaultNotFound = core::rect<s32>()) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as rectangle
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::rect<s32> getAttributeAsRect(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as rectangle
 | |
| 	virtual void setAttribute(s32 index, const core::rect<s32>& v) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Dimension2d Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as dimension2d
 | |
| 	virtual void addDimension2d(const c8* attributeName, const core::dimension2d<u32>& value) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as dimension2d
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::dimension2d<u32>& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as dimension2d
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::dimension2d<u32> getAttributeAsDimension2d(const c8* attributeName, const core::dimension2d<u32>& defaultNotFound = core::dimension2d<u32>()) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as dimension2d
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::dimension2d<u32> getAttributeAsDimension2d(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as dimension2d
 | |
| 	virtual void setAttribute(s32 index, const core::dimension2d<u32>& v) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 		matrix attribute
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as matrix
 | |
| 	virtual void addMatrix(const c8* attributeName, const core::matrix4& v) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as matrix
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::matrix4& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as a matrix4
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::matrix4 getAttributeAsMatrix(const c8* attributeName, const core::matrix4& defaultNotFound=core::matrix4()) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as matrix
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::matrix4 getAttributeAsMatrix(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as matrix
 | |
| 	virtual void setAttribute(s32 index, const core::matrix4& v) = 0;
 | |
| 
 | |
| 	/*
 | |
| 		quaternion attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as quaternion
 | |
| 	virtual void addQuaternion(const c8* attributeName, const core::quaternion& v) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as quaternion
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::quaternion& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as a quaternion
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::quaternion getAttributeAsQuaternion(const c8* attributeName, const core::quaternion& defaultNotFound=core::quaternion(0,1,0, 0)) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as quaternion
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::quaternion getAttributeAsQuaternion(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as quaternion
 | |
| 	virtual void setAttribute(s32 index, const core::quaternion& v) = 0;
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		3d bounding box
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as axis aligned bounding box
 | |
| 	virtual void addBox3d(const c8* attributeName, const core::aabbox3df& v) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as axis aligned bounding box
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::aabbox3df& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as a axis aligned bounding box
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::aabbox3df getAttributeAsBox3d(const c8* attributeName, const core::aabbox3df& defaultNotFound=core::aabbox3df(0,0,0, 0,0,0)) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as axis aligned bounding box
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::aabbox3df getAttributeAsBox3d(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as axis aligned bounding box
 | |
| 	virtual void setAttribute(s32 index, const core::aabbox3df& v) = 0;
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		plane
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as 3d plane
 | |
| 	virtual void addPlane3d(const c8* attributeName, const core::plane3df& v) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as 3d plane
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::plane3df& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as a 3d plane
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::plane3df getAttributeAsPlane3d(const c8* attributeName, const core::plane3df& defaultNotFound=core::plane3df(0,0,0, 0,1,0)) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as 3d plane
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::plane3df getAttributeAsPlane3d(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as 3d plane
 | |
| 	virtual void setAttribute(s32 index, const core::plane3df& v) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		3d triangle
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as 3d triangle
 | |
| 	virtual void addTriangle3d(const c8* attributeName, const core::triangle3df& v) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as 3d triangle
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::triangle3df& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as a 3d triangle
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::triangle3df getAttributeAsTriangle3d(const c8* attributeName, const core::triangle3df& defaultNotFound = core::triangle3df(core::vector3df(0,0,0), core::vector3df(0,0,0), core::vector3df(0,0,0))) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as 3d triangle
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::triangle3df getAttributeAsTriangle3d(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as 3d triangle
 | |
| 	virtual void setAttribute(s32 index, const core::triangle3df& v) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		line 2d
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as a 2d line
 | |
| 	virtual void addLine2d(const c8* attributeName, const core::line2df& v) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as a 2d line
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::line2df& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as a 2d line
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::line2df getAttributeAsLine2d(const c8* attributeName, const core::line2df& defaultNotFound = core::line2df(0,0, 0,0)) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as a 2d line
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::line2df getAttributeAsLine2d(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as a 2d line
 | |
| 	virtual void setAttribute(s32 index, const core::line2df& v) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		line 3d
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as a 3d line
 | |
| 	virtual void addLine3d(const c8* attributeName, const core::line3df& v) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as a 3d line
 | |
| 	virtual void setAttribute(const c8* attributeName, const core::line3df& v) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as a 3d line
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	//! \return Returns value of the attribute previously set by setAttribute()
 | |
| 	virtual core::line3df getAttributeAsLine3d(const c8* attributeName, const core::line3df& defaultNotFound=core::line3df(0,0,0, 0,0,0)) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as a 3d line
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual core::line3df getAttributeAsLine3d(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as a 3d line
 | |
| 	virtual void setAttribute(s32 index, const core::line3df& v) = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		Texture Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as texture reference
 | |
| 	virtual void addTexture(const c8* attributeName, video::ITexture* texture, const io::path& filename = "") = 0;
 | |
| 
 | |
| 	//! Sets an attribute as texture reference
 | |
| 	virtual void setAttribute(const c8* attributeName, video::ITexture* texture, const io::path& filename = "") = 0;
 | |
| 
 | |
| 	//! Gets an attribute as texture reference
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	virtual video::ITexture* getAttributeAsTexture(const c8* attributeName, video::ITexture* defaultNotFound=0) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as texture reference
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual video::ITexture* getAttributeAsTexture(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as texture reference
 | |
| 	virtual void setAttribute(s32 index, video::ITexture* texture, const io::path& filename = "") = 0;
 | |
| 
 | |
| 
 | |
| 	/*
 | |
| 
 | |
| 		User Pointer Attribute
 | |
| 
 | |
| 	*/
 | |
| 
 | |
| 	//! Adds an attribute as user pointer
 | |
| 	virtual void addUserPointer(const c8* attributeName, void* userPointer) = 0;
 | |
| 
 | |
| 	//! Sets an attribute as user pointer
 | |
| 	virtual void setAttribute(const c8* attributeName, void* userPointer) = 0;
 | |
| 
 | |
| 	//! Gets an attribute as user pointer
 | |
| 	//! \param attributeName: Name of the attribute to get.
 | |
| 	//! \param defaultNotFound Value returned when attributeName was not found
 | |
| 	virtual void* getAttributeAsUserPointer(const c8* attributeName, void* defaultNotFound = 0) const = 0;
 | |
| 
 | |
| 	//! Gets an attribute as user pointer
 | |
| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
 | |
| 	virtual void* getAttributeAsUserPointer(s32 index) const = 0;
 | |
| 
 | |
| 	//! Sets an attribute as user pointer
 | |
| 	virtual void setAttribute(s32 index, void* userPointer) = 0;
 | |
| 
 | |
| };
 | |
| 
 | |
| } // end namespace io
 | |
| } // end namespace irr
 | |
| 
 | |
| #endif
 |