Another find by cppcheck tool git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6448 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			214 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			214 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2008-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __C_VERTEX_BUFFER_H_INCLUDED__
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| #define __C_VERTEX_BUFFER_H_INCLUDED__
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| 
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| #include "IVertexBuffer.h"
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| 
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| 
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| namespace irr
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| {
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| namespace scene
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| {
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| 
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| 	class CVertexBuffer : public IVertexBuffer
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| 	{
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| 		class IVertexList
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| 		{
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| 		public:
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| 			virtual ~IVertexList(){};
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| 
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| 			virtual u32 stride() const =0;
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| 
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| 			virtual u32 size() const =0;
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| 
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| 			virtual void push_back (const video::S3DVertex &element) =0;
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| 			virtual video::S3DVertex& operator [](const u32 index) const =0;
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| 			virtual video::S3DVertex& getLast() =0;
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| 			virtual void set_used(u32 usedNow) =0;
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| 			virtual void reallocate(u32 new_size) =0;
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| 			virtual u32 allocated_size() const =0;
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| 			virtual video::S3DVertex* pointer() =0;
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| 			virtual video::E_VERTEX_TYPE getType() const =0;
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| 		};
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| 
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| 		template <class T>
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| 		class CSpecificVertexList : public IVertexList
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| 		{
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| 		public:
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| 			core::array<T> Vertices;
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| 
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| 			u32 stride() const override {return sizeof(T);}
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| 
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| 			u32 size() const override {return Vertices.size();}
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| 
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| 			void push_back (const video::S3DVertex &element) override
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| 			{Vertices.push_back((T&)element);}
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| 
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| 			video::S3DVertex& operator [](const u32 index) const override
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| 			{return (video::S3DVertex&)Vertices[index];}
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| 
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| 			video::S3DVertex& getLast() override
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| 			{return (video::S3DVertex&)Vertices.getLast();}
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| 
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| 			void set_used(u32 usedNow) override
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| 			{Vertices.set_used(usedNow);}
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| 
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| 			void reallocate(u32 new_size) override
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| 			{Vertices.reallocate(new_size);}
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| 
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| 			u32 allocated_size() const override
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| 			{
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| 				return Vertices.allocated_size();
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| 			}
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| 
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| 			video::S3DVertex* pointer() override {return Vertices.pointer();}
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| 
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| 			video::E_VERTEX_TYPE getType() const override {return T::getType();}
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| 		};
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| 
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| 	public:
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| 		IVertexList *Vertices;
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| 
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| 		CVertexBuffer(video::E_VERTEX_TYPE vertexType) : Vertices(0),
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| 				MappingHint(EHM_NEVER), ChangedID(1)
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| 		{
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| 			CVertexBuffer::setType(vertexType);
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| 		}
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| 
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| 		CVertexBuffer(const IVertexBuffer &VertexBufferCopy) :
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| 				Vertices(0), MappingHint(EHM_NEVER),
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| 				ChangedID(1)
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| 		{
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| 			CVertexBuffer::setType(VertexBufferCopy.getType());
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| 			CVertexBuffer::reallocate(VertexBufferCopy.size());
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| 
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| 			for (u32 n=0;n<VertexBufferCopy.size();++n)
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| 				CVertexBuffer::push_back(VertexBufferCopy[n]);
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| 		}
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| 
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| 		virtual ~CVertexBuffer()
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| 		{
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| 			delete Vertices;
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| 		}
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| 
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| 
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| 		void setType(video::E_VERTEX_TYPE vertexType) override
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| 		{
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| 			if ( Vertices && Vertices->getType() == vertexType )
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| 				return;
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| 
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| 			IVertexList *NewVertices=0;
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| 
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| 			switch (vertexType)
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| 			{
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| 				case video::EVT_STANDARD:
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| 				{
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| 					NewVertices=new CSpecificVertexList<video::S3DVertex>;
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| 					break;
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| 				}
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| 				case video::EVT_2TCOORDS:
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| 				{
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| 					NewVertices=new CSpecificVertexList<video::S3DVertex2TCoords>;
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| 					break;
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| 				}
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| 				case video::EVT_TANGENTS:
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| 				{
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| 					NewVertices=new CSpecificVertexList<video::S3DVertexTangents>;
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| 					break;
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| 				}
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| 			}
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| 			if (Vertices)
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| 			{
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| 				NewVertices->reallocate( Vertices->size() );
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| 
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| 				for(u32 n=0;n<Vertices->size();++n)
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| 					NewVertices->push_back((*Vertices)[n]);
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| 
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| 				delete Vertices;
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| 			}
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| 
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| 			Vertices=NewVertices;
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| 		}
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| 
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| 		void* getData() override {return Vertices->pointer();}
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| 
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| 		video::E_VERTEX_TYPE getType() const override {return Vertices->getType();}
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| 
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| 		u32 stride() const override {return Vertices->stride();}
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| 
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| 		u32 size() const override
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| 		{
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| 			return Vertices->size();
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| 		}
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| 
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| 		void push_back (const video::S3DVertex &element) override
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| 		{
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| 			Vertices->push_back(element);
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| 		}
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| 
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| 		video::S3DVertex& operator [](const u32 index) const override
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| 		{
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| 			return (*Vertices)[index];
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| 		}
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| 
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| 		video::S3DVertex& getLast() override
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| 		{
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| 			return Vertices->getLast();
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| 		}
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| 
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| 		void set_used(u32 usedNow) override
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| 		{
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| 			Vertices->set_used(usedNow);
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| 		}
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| 
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| 		void reallocate(u32 new_size) override
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| 		{
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| 			Vertices->reallocate(new_size);
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| 		}
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| 
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| 		u32 allocated_size() const override
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| 		{
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| 			return Vertices->allocated_size();
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| 		}
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| 
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| 		video::S3DVertex* pointer() override
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| 		{
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| 			return Vertices->pointer();
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| 		}
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| 
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| 		//! get the current hardware mapping hint
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| 		E_HARDWARE_MAPPING getHardwareMappingHint() const override
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| 		{
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| 			return MappingHint;
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| 		}
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| 
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| 		//! set the hardware mapping hint, for driver
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| 		void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) override
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| 		{
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| 			MappingHint=NewMappingHint;
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| 		}
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| 
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| 		//! flags the mesh as changed, reloads hardware buffers
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| 		void setDirty() override
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| 		{
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| 			++ChangedID;
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| 		}
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| 
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| 		//! Get the currently used ID for identification of changes.
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| 		/** This shouldn't be used for anything outside the VideoDriver. */
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| 		u32 getChangedID() const override  {return ChangedID;}
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| 
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| 		E_HARDWARE_MAPPING MappingHint;
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| 		u32 ChangedID;
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| 	};
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| 
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| 
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| } // end namespace scene
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| } // end namespace irr
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| 
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| #endif
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| 
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