git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			17 lines
		
	
	
		
			385 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			385 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
 | 
						|
// Texture sampler
 | 
						|
uniform sampler2D TextureSampler;
 | 
						|
 | 
						|
// TexCoords from vertex shader
 | 
						|
varying vec2 TexCoords;
 | 
						|
 | 
						|
void main (void)
 | 
						|
{
 | 
						|
    // Texture is sampled at Texcoords using texture2D
 | 
						|
    vec4 Color = texture2D(TextureSampler, TexCoords);
 | 
						|
    
 | 
						|
    // Inverse the color to produce negative image effect
 | 
						|
    Color.rgb = 1.0 - Color.rgb;
 | 
						|
    
 | 
						|
    gl_FragColor = Color;
 | 
						|
} |