git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			71 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
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| #define __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
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| 
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| #include "IrrCompileConfig.h"
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| #ifdef _IRR_COMPILE_WITH_GUI_
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| 
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| #include "IGUIElementFactory.h"
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| 
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| namespace irr
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| {
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| namespace gui
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| {
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| 	class IGUIElement;
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| 	class IGUIEnvironment;
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| 
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| 	//! This interface makes it possible to dynamically create gui elements.
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| 	class CDefaultGUIElementFactory : public IGUIElementFactory
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| 	{
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| 	public:
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| 
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| 		CDefaultGUIElementFactory(IGUIEnvironment* env);
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| 
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| 		//! Adds an element to the gui environment based on its type id.
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| 		/** \param type: Type of the element to add.
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| 		\param parent: Parent scene node of the new element. A value of 0 adds it to the root.
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| 		\return Returns pointer to the new element or 0 if unsuccessful. */
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| 		virtual IGUIElement* addGUIElement(EGUI_ELEMENT_TYPE type, IGUIElement* parent=0) _IRR_OVERRIDE_;
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| 
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| 		//! Adds a GUI element to the GUI Environment based on its type name.
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| 		/** \param typeName: Type name of the element to add. Taken from the GUIElementTypeNames c8* array.
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| 		\param parent: Parent scene node of the new element. A value of 0 adds it to the root.
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| 		\return Returns pointer to the new element or 0 if unsuccessful. */
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| 		virtual IGUIElement* addGUIElement(const c8* typeName, IGUIElement* parent=0) _IRR_OVERRIDE_;
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| 
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| 		//! Returns the amount of GUI element types this factory is able to create.
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| 		virtual s32 getCreatableGUIElementTypeCount() const _IRR_OVERRIDE_;
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| 
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| 		//! Returns the type of a createable GUI element type based on the index.
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| 		/** \param idx: Index of the element type in this factory. The value must be equal or greater than 0
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| 		and lower than getCreatableGUIElementTypeCount(). */
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| 		virtual EGUI_ELEMENT_TYPE getCreateableGUIElementType(s32 idx) const _IRR_OVERRIDE_;
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| 
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| 		//! Returns the type name of a createable GUI element type based on the index.
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| 		/** \param idx: Index of the element type in this factory. The value must be equal or greater than 0
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| 		and lower than getCreatableGUIElementTypeCount(). */
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| 		virtual const c8* getCreateableGUIElementTypeName(s32 idx) const _IRR_OVERRIDE_;
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| 
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| 		//! Returns the type name of a createable GUI element based on its type.
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| 		/** \param type: Type of the GUI element.
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| 		\return: Returns the name of the type if this factory can create it, otherwise it returns 0. */
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| 		virtual const c8* getCreateableGUIElementTypeName(EGUI_ELEMENT_TYPE type) const _IRR_OVERRIDE_;
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| 
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| 	private:
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| 
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| 		EGUI_ELEMENT_TYPE getTypeFromName(const c8* name) const;
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| 
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| 		IGUIEnvironment* Environment;
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| 	};
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| 
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| 
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| } // end namespace gui
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| } // end namespace irr
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| 
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| #endif // _IRR_COMPILE_WITH_GUI_
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| 
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| #endif // __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
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