git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			181 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			181 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __C_TEXT_SCENE_NODE_H_INCLUDED__
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| #define __C_TEXT_SCENE_NODE_H_INCLUDED__
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| 
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| #include "ITextSceneNode.h"
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| #include "IBillboardTextSceneNode.h"
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| #include "IGUIFont.h"
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| #include "IGUIFontBitmap.h"
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| #include "ISceneCollisionManager.h"
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| #include "SMesh.h"
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| 
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| namespace irr
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| {
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| namespace scene
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| {
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| 
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| 	class ICameraSceneNode;
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| 
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| 	class CTextSceneNode : public ITextSceneNode
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| 	{
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| 	public:
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| 
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| 		//! constructor
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| 		CTextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
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| 			gui::IGUIFont* font, scene::ISceneCollisionManager* coll,
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| 			const core::vector3df& position = core::vector3df(0,0,0), const wchar_t* text=0,
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| 			video::SColor color=video::SColor(100,0,0,0));
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| 
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| 		//! destructor
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| 		virtual ~CTextSceneNode();
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| 
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| 		virtual void OnRegisterSceneNode() _IRR_OVERRIDE_;
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| 
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| 		//! renders the node.
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| 		virtual void render() _IRR_OVERRIDE_;
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| 
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| 		//! returns the axis aligned bounding box of this node
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| 		virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_;
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| 
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| 		//! sets the text string
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| 		virtual void setText(const wchar_t* text) _IRR_OVERRIDE_;
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| 
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| 		//! get the text string
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| 		virtual const wchar_t* getText() const _IRR_OVERRIDE_;
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| 
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| 		//! sets the color of the text
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| 		virtual void setTextColor(video::SColor color) _IRR_OVERRIDE_;
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| 
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| 		//! get the color of the text
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| 		virtual video::SColor getTextColor() const _IRR_OVERRIDE_;
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| 
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| 		//! set the font used to draw the text
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| 		virtual void setFont(gui::IGUIFont* font) _IRR_OVERRIDE_;
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| 
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| 		//! Get the font used to draw the text
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| 		virtual gui::IGUIFont* getFont() const _IRR_OVERRIDE_;
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| 
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| 		//! Returns type of the scene node
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| 		virtual ESCENE_NODE_TYPE getType() const _IRR_OVERRIDE_ { return ESNT_TEXT; }
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| 
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| 	private:
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| 
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| 		core::stringw Text;
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| 		video::SColor Color;
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| 		gui::IGUIFont* Font;
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| 		scene::ISceneCollisionManager* Coll;
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| 		core::aabbox3d<f32> Box;
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| 	};
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| 
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| 	class CBillboardTextSceneNode : public IBillboardTextSceneNode
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| 	{
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| 	public:
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| 
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| 		CBillboardTextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
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| 			gui::IGUIFont* font,const wchar_t* text,
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| 			const core::vector3df& position, const core::dimension2d<f32>& size,
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| 			video::SColor colorTop, video::SColor shade_bottom);
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| 
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| 		//! destructor
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| 		virtual ~CBillboardTextSceneNode();
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| 
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| 		//! sets the vertex positions etc
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| 		virtual void OnAnimate(u32 timeMs) _IRR_OVERRIDE_;
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| 
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| 		//! registers the node into the transparent pass
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| 		virtual void OnRegisterSceneNode() _IRR_OVERRIDE_;
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| 
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| 		//! renders the node.
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| 		virtual void render() _IRR_OVERRIDE_;
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| 
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| 		//! returns the axis aligned bounding box of this node
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| 		virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_;
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| 
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| 		//! sets the text string
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| 		virtual void setText(const wchar_t* text) _IRR_OVERRIDE_;
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| 
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| 		//! get the text string
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| 		virtual const wchar_t* getText() const _IRR_OVERRIDE_;
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| 
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| 		//! Get the font used to draw the text
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| 		virtual gui::IGUIFont* getFont() const _IRR_OVERRIDE_;
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| 
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| 		//! sets the size of the billboard
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| 		virtual void setSize(const core::dimension2d<f32>& size) _IRR_OVERRIDE_;
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| 
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| 		//! gets the size of the billboard
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| 		virtual const core::dimension2d<f32>& getSize() const _IRR_OVERRIDE_;
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| 
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| 		virtual video::SMaterial& getMaterial(u32 i) _IRR_OVERRIDE_;
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| 
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| 		//! returns amount of materials used by this scene node.
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| 		virtual u32 getMaterialCount() const _IRR_OVERRIDE_;
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| 
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| 		//! Returns type of the scene node
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| 		virtual ESCENE_NODE_TYPE getType() const _IRR_OVERRIDE_ { return ESNT_BILLBOARD_TEXT; }
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| 
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| 		//! Set the color of all vertices of the billboard
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| 		//! \param overallColor: the color to set
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| 		virtual void setColor(const video::SColor & overallColor) _IRR_OVERRIDE_;
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| 
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| 		//! Set the color of the top and bottom vertices of the billboard
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| 		//! \param topColor: the color to set the top vertices
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| 		//! \param bottomColor: the color to set the bottom vertices
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| 		virtual void setColor(const video::SColor & topColor, const video::SColor & bottomColor) _IRR_OVERRIDE_;
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| 
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| 		//! Gets the color of the top and bottom vertices of the billboard
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| 		//! \param topColor: stores the color of the top vertices
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| 		//! \param bottomColor: stores the color of the bottom vertices
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| 		virtual void getColor(video::SColor & topColor, video::SColor & bottomColor) const _IRR_OVERRIDE_;
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| 
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| 		virtual void setSize(f32 height, f32 bottomEdgeWidth, f32 topEdgeWidth) _IRR_OVERRIDE_
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| 		{
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| 			setSize(core::dimension2df(bottomEdgeWidth, height));
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| 		}
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| 
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| 		virtual void getSize(f32& height, f32& bottomEdgeWidth, f32& topEdgeWidth) const _IRR_OVERRIDE_
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| 		{
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| 			height = Size.Height;
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| 			bottomEdgeWidth = Size.Width;
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| 			topEdgeWidth = Size.Width;
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| 		}
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| 
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| 		virtual const core::aabbox3d<f32>& getTransformedBillboardBoundingBox(const irr::scene::ICameraSceneNode* camera) _IRR_OVERRIDE_;
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| 
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| 	protected:
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| 		void updateMesh(const irr::scene::ICameraSceneNode* camera);
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| 
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| 	private:
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| 
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| 		core::stringw Text;
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| 		gui::IGUIFontBitmap* Font;
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| 
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| 		core::dimension2d<f32> Size;
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| 		core::aabbox3d<f32> BBox;
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| 		video::SMaterial Material;
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| 
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| 		video::SColor ColorTop;
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| 		video::SColor ColorBottom;
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| 		struct SSymbolInfo
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| 		{
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| 			u32 bufNo;
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| 			f32 Width;
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| 			f32 Kerning;
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| 			u32 firstInd;
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| 			u32 firstVert;
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| 		};
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| 
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| 		core::array < SSymbolInfo > Symbol;
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| 
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| 		SMesh *Mesh;
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| 	};
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| 
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| } // end namespace scene
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| } // end namespace irr
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| 
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| #endif
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| 
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