git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			37 lines
		
	
	
		
			844 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			844 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED__
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| #define __I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED__
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| 
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| #include "ISceneNode.h"
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| 
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| namespace irr
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| {
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| namespace scene
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| {
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| 	//! This is an abstract base class for animators that have a discrete end time.
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| 	class ISceneNodeAnimatorFinishing : public ISceneNodeAnimator
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| 	{
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| 	public:
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| 
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| 		//! constructor
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| 		ISceneNodeAnimatorFinishing(u32 finishTime)
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| 			: FinishTime(finishTime), HasFinished(false) { }
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| 
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| 		virtual bool hasFinished(void) const _IRR_OVERRIDE_ { return HasFinished; }
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| 
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| 	protected:
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| 
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| 		u32 FinishTime;
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| 		bool HasFinished;
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| 	};
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| 
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| 
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| } // end namespace scene
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| } // end namespace irr
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| 
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| #endif
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| 
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