The exact commands to make this commit were: git reset --hard origin/master find -type f | # list all regular files grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR git commit -a
		
			
				
	
	
		
			45 lines
		
	
	
		
			894 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			894 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
 | |
| // This file is part of the "Irrlicht Engine".
 | |
| // For conditions of distribution and use, see copyright notice in irrlicht.h
 | |
| 
 | |
| #ifndef __E_HARDWARE_BUFFER_FLAGS_INCLUDED__
 | |
| #define __E_HARDWARE_BUFFER_FLAGS_INCLUDED__
 | |
| 
 | |
| namespace irr
 | |
| {
 | |
| namespace scene
 | |
| {
 | |
| 
 | |
| 	enum E_HARDWARE_MAPPING
 | |
| 	{
 | |
| 		//! Don't store on the hardware
 | |
| 		EHM_NEVER=0,
 | |
| 
 | |
| 		//! Rarely changed, usually stored completely on the hardware
 | |
| 		EHM_STATIC,
 | |
| 
 | |
| 		//! Sometimes changed, driver optimized placement
 | |
| 		EHM_DYNAMIC,
 | |
| 
 | |
| 		//! Always changed, cache optimizing on the GPU
 | |
| 		EHM_STREAM
 | |
| 	};
 | |
| 
 | |
| 	enum E_BUFFER_TYPE
 | |
| 	{
 | |
| 		//! Does not change anything
 | |
| 		EBT_NONE=0,
 | |
| 		//! Change the vertex mapping
 | |
| 		EBT_VERTEX,
 | |
| 		//! Change the index mapping
 | |
| 		EBT_INDEX,
 | |
| 		//! Change both vertex and index mapping to the same value
 | |
| 		EBT_VERTEX_AND_INDEX
 | |
| 	};
 | |
| 
 | |
| } // end namespace scene
 | |
| } // end namespace irr
 | |
| 
 | |
| #endif
 | |
| 
 |