The exact commands to make this commit were: git reset --hard origin/master find -type f | # list all regular files grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR git commit -a
		
			
				
	
	
		
			85 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __S_EXPOSED_VIDEO_DATA_H_INCLUDED__
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| #define __S_EXPOSED_VIDEO_DATA_H_INCLUDED__
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| 
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| namespace irr
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| {
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| namespace video
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| {
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| 
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| //! structure for holding data describing a driver and operating system specific data.
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| /** This data can be retrieved by IVideoDriver::getExposedVideoData(). Use this with caution.
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| This only should be used to make it possible to extend the engine easily without
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| modification of its source. Note that this structure does not contain any valid data, if
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| you are using the software or the null device.
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| */
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| struct SExposedVideoData
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| {
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| 	SExposedVideoData() {OpenGLWin32.HDc=0; OpenGLWin32.HRc=0; OpenGLWin32.HWnd=0;}
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| 	explicit SExposedVideoData(void* Window) {OpenGLWin32.HDc=0; OpenGLWin32.HRc=0; OpenGLWin32.HWnd=Window;}
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| 
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| 	struct SOpenGLWin32
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| 	{
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| 		//! Private GDI Device Context.
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| 		/** Get if for example with: HDC h = reinterpret_cast<HDC>(exposedData.OpenGLWin32.HDc) */
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| 		void* HDc;
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| 
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| 		//! Permanent Rendering Context.
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| 		/** Get if for example with: HGLRC h = reinterpret_cast<HGLRC>(exposedData.OpenGLWin32.HRc) */
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| 		void* HRc;
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| 
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| 		//! Window handle.
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| 		/** Get with for example with: HWND h = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd) */
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| 		void* HWnd;
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| 	};
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| 
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| 	struct SOpenGLLinux
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| 	{
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| 		// XWindow handles
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| 		void* X11Display;
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| 		void* X11Context;
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| 		unsigned long X11Window;
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| 		unsigned long GLXWindow;
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| 	};
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| 
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|     struct SOpenGLOSX
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|     {
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|         //! The NSOpenGLContext object.
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|         void* Context;
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| 
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|         //! The NSWindow object.
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|         void* Window;
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|     };
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| 
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| 	struct SOpenGLFB
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| 	{
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| 		//! The EGLNativeWindowType object.
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| 		void* Window;
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| 	};
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| 
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| 	struct SOGLESAndroid
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| 	{
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| 		//! The ANativeWindow object.
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| 		void* Window;
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| 	};
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| 
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| 	union
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| 	{
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| 		SOpenGLWin32 OpenGLWin32;
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| 		SOpenGLLinux OpenGLLinux;
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| 		SOpenGLOSX OpenGLOSX;
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| 		SOpenGLFB OpenGLFB;
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| 		SOGLESAndroid OGLESAndroid;
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| 	};
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| };
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| 
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| } // end namespace video
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| } // end namespace irr
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| 
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| 
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| #endif
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| 
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