The exact commands to make this commit were: git reset --hard origin/master find -type f | # list all regular files grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR git commit -a
		
			
				
	
	
		
			229 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			229 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #pragma once
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| 
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| #include "IGUIEnvironment.h"
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| #include "IGUIElement.h"
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| #include "irrArray.h"
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| #include "IFileSystem.h"
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| #include "IOSOperator.h"
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| 
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| namespace irr
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| {
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| 
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| namespace gui
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| {
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| 
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| class CGUIEnvironment : public IGUIEnvironment, public IGUIElement
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| {
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| public:
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| 
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| 	//! constructor
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| 	CGUIEnvironment(io::IFileSystem* fs, video::IVideoDriver* driver, IOSOperator* op);
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| 
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| 	//! destructor
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| 	virtual ~CGUIEnvironment();
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| 
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| 	//! draws all gui elements
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| 	void drawAll(bool useScreenSize) override;
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| 
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| 	//! returns the current video driver
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| 	video::IVideoDriver* getVideoDriver() const override;
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| 
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| 	//! returns pointer to the filesystem
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| 	io::IFileSystem* getFileSystem() const override;
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| 
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| 	//! returns a pointer to the OS operator
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| 	IOSOperator* getOSOperator() const override;
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| 
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| 	//! posts an input event to the environment
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| 	bool postEventFromUser(const SEvent& event) override;
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| 
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| 	//! This sets a new event receiver for gui events. Usually you do not have to
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| 	//! use this method, it is used by the internal engine.
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| 	void setUserEventReceiver(IEventReceiver* evr) override;
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| 
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| 	//! removes all elements from the environment
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| 	void clear() override;
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| 
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| 	//! called if an event happened.
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| 	bool OnEvent(const SEvent& event) override;
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| 
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| 	//! returns the current gui skin
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| 	IGUISkin* getSkin() const override;
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| 
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| 	//! Sets a new GUI Skin
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| 	void setSkin(IGUISkin* skin) override;
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| 
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| 	//! Creates a new GUI Skin based on a template.
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| 	/** \return Returns a pointer to the created skin.
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| 	If you no longer need the skin, you should call IGUISkin::drop().
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| 	See IReferenceCounted::drop() for more information. */
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| 	IGUISkin* createSkin(EGUI_SKIN_TYPE type) override;
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| 
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| 	//! Creates the image list from the given texture.
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| 	virtual IGUIImageList* createImageList(video::ITexture* texture,
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| 					core::dimension2d<s32> imageSize, bool useAlphaChannel) override;
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| 
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| 	//! returns the font
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| 	IGUIFont* getFont(const io::path& filename) override;
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| 
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| 	//! add an externally loaded font
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| 	IGUIFont* addFont(const io::path& name, IGUIFont* font) override;
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| 
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| 	//! remove loaded font
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| 	void removeFont(IGUIFont* font) override;
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| 
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| 	//! returns default font
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| 	IGUIFont* getBuiltInFont() const override;
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| 
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| 	//! returns the sprite bank
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| 	IGUISpriteBank* getSpriteBank(const io::path& filename) override;
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| 
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| 	//! returns the sprite bank
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| 	IGUISpriteBank* addEmptySpriteBank(const io::path& name) override;
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| 
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| 	//! adds an button. The returned pointer must not be dropped.
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| 	IGUIButton* addButton(const core::rect<s32>& rectangle, IGUIElement* parent=0, s32 id=-1, const wchar_t* text=0,const wchar_t* tooltiptext = 0) override;
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| 
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| 	//! adds a scrollbar. The returned pointer must not be dropped.
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| 	virtual IGUIScrollBar* addScrollBar(bool horizontal, const core::rect<s32>& rectangle,
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| 		IGUIElement* parent=0, s32 id=-1) override;
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| 
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| 	//! Adds an image element.
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| 	virtual IGUIImage* addImage(video::ITexture* image, core::position2d<s32> pos,
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| 		bool useAlphaChannel=true, IGUIElement* parent=0, s32 id=-1, const wchar_t* text=0) override;
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| 
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| 	//! adds an image. The returned pointer must not be dropped.
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| 	virtual IGUIImage* addImage(const core::rect<s32>& rectangle,
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| 		IGUIElement* parent=0, s32 id=-1, const wchar_t* text=0, bool useAlphaChannel=true) override;
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| 
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| 	//! adds a checkbox
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| 	virtual IGUICheckBox* addCheckBox(bool checked, const core::rect<s32>& rectangle,
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| 		IGUIElement* parent=0, s32 id=-1, const wchar_t* text=0) override;
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| 
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| 	//! adds a list box
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| 	virtual IGUIListBox* addListBox(const core::rect<s32>& rectangle,
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| 		IGUIElement* parent=0, s32 id=-1, bool drawBackground=false) override;
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| 
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| 	//! Adds a file open dialog.
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| 	virtual IGUIFileOpenDialog* addFileOpenDialog(const wchar_t* title = 0,
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| 			bool modal=true, IGUIElement* parent=0, s32 id=-1,
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| 			bool restoreCWD=false, io::path::char_type* startDir=0) override;
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| 
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| 	//! adds a static text. The returned pointer must not be dropped.
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| 	virtual IGUIStaticText* addStaticText(const wchar_t* text, const core::rect<s32>& rectangle,
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| 		bool border=false, bool wordWrap=true, IGUIElement* parent=0, s32 id=-1, bool drawBackground = false) override;
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| 
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| 	//! Adds an edit box. The returned pointer must not be dropped.
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| 	virtual IGUIEditBox* addEditBox(const wchar_t* text, const core::rect<s32>& rectangle,
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| 		bool border=false, IGUIElement* parent=0, s32 id=-1) override;
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| 
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| 	//! Adds a tab control to the environment.
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| 	virtual IGUITabControl* addTabControl(const core::rect<s32>& rectangle,
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| 		IGUIElement* parent=0, bool fillbackground=false, bool border=true, s32 id=-1) override;
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| 
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| 	//! Adds tab to the environment.
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| 	virtual IGUITab* addTab(const core::rect<s32>& rectangle,
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| 		IGUIElement* parent=0, s32 id=-1) override;
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| 
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| 	//! Adds a combo box to the environment.
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| 	virtual IGUIComboBox* addComboBox(const core::rect<s32>& rectangle,
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| 		IGUIElement* parent=0, s32 id=-1) override;
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| 
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| 	//! sets the focus to an element
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| 	bool setFocus(IGUIElement* element) override;
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| 
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| 	//! removes the focus from an element
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| 	bool removeFocus(IGUIElement* element) override;
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| 
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| 	//! Returns if the element has focus
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| 	bool hasFocus(const IGUIElement* element, bool checkSubElements=false) const override;
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| 
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| 	//! Returns the element with the focus
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| 	IGUIElement* getFocus() const override;
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| 
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| 	//! Returns the element last known to be under the mouse
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| 	IGUIElement* getHovered() const override;
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| 
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| 	//! Returns the root gui element.
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| 	IGUIElement* getRootGUIElement() override;
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| 
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| 	void OnPostRender( u32 time ) override;
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| 
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| 	//! Find the next element which would be selected when pressing the tab-key
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| 	IGUIElement* getNextElement(bool reverse=false, bool group=false) override;
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| 
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| 	//! Set the way the gui will handle focus changes
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| 	void setFocusBehavior(u32 flags) override;
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| 
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| 	//! Get the way the gui does handle focus changes
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| 	u32 getFocusBehavior() const override;
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| 
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| 	//! Adds a IGUIElement to deletion queue.
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| 	void addToDeletionQueue(IGUIElement* element) override;
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| 
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| private:
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| 
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| 	//! clears the deletion queue
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| 	void clearDeletionQueue();
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| 
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| 	void updateHoveredElement(core::position2d<s32> mousePos);
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| 
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| 	void loadBuiltInFont();
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| 
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| 	struct SFont
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| 	{
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| 		io::SNamedPath NamedPath;
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| 		IGUIFont* Font;
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| 
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| 		bool operator < (const SFont& other) const
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| 		{
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| 			return (NamedPath < other.NamedPath);
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| 		}
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| 	};
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| 
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| 	struct SSpriteBank
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| 	{
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| 		io::SNamedPath NamedPath;
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| 		IGUISpriteBank* Bank;
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| 
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| 		bool operator < (const SSpriteBank& other) const
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| 		{
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| 			return (NamedPath < other.NamedPath);
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| 		}
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| 	};
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| 
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| 	struct SToolTip
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| 	{
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| 		IGUIStaticText* Element;
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| 		u32 LastTime;
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| 		u32 EnterTime;
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| 		u32 LaunchTime;
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| 		u32 RelaunchTime;
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| 	};
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| 
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| 	SToolTip ToolTip;
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| 
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| 	core::array<SFont> Fonts;
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| 	core::array<SSpriteBank> Banks;
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| 	video::IVideoDriver* Driver;
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| 	IGUIElement* Hovered;
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| 	IGUIElement* HoveredNoSubelement;	// subelements replaced by their parent, so you only have 'real' elements here
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| 	IGUIElement* Focus;
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| 	core::position2d<s32> LastHoveredMousePos;
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| 	IGUISkin* CurrentSkin;
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| 	io::IFileSystem* FileSystem;
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| 	IEventReceiver* UserReceiver;
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| 	IOSOperator* Operator;
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| 	u32 FocusFlags;
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| 	core::array<IGUIElement*> DeletionQueue;
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| 
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| 	static const io::path DefaultFontName;
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| };
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| 
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| } // end namespace gui
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| } // end namespace irr
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