The exact commands to make this commit were: git reset --hard origin/master find -type f | # list all regular files grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR git commit -a
		
			
				
	
	
		
			176 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #pragma once
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| 
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| #include "IGUIListBox.h"
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| #include "irrArray.h"
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| 
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| namespace irr
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| {
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| namespace gui
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| {
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| 
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| 	class IGUIFont;
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| 	class IGUIScrollBar;
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| 
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| 	class CGUIListBox : public IGUIListBox
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| 	{
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| 	public:
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| 		//! constructor
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| 		CGUIListBox(IGUIEnvironment* environment, IGUIElement* parent,
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| 			s32 id, core::rect<s32> rectangle, bool clip=true,
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| 			bool drawBack=false, bool moveOverSelect=false);
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| 
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| 		//! destructor
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| 		virtual ~CGUIListBox();
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| 
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| 		//! returns amount of list items
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| 		u32 getItemCount() const override;
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| 
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| 		//! returns string of a list item. the id may be a value from 0 to itemCount-1
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| 		const wchar_t* getListItem(u32 id) const override;
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| 
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| 		//! adds an list item, returns id of item
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| 		u32 addItem(const wchar_t* text) override;
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| 
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| 		//! clears the list
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| 		void clear() override;
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| 
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| 		//! returns id of selected item. returns -1 if no item is selected.
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| 		s32 getSelected() const override;
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| 
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| 		//! sets the selected item. Set this to -1 if no item should be selected
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| 		void setSelected(s32 id) override;
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| 
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| 		//! sets the selected item. Set this to -1 if no item should be selected
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| 		void setSelected(const wchar_t *item) override;
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| 
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| 		//! called if an event happened.
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| 		bool OnEvent(const SEvent& event) override;
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| 
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| 		//! draws the element and its children
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| 		void draw() override;
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| 
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| 		//! adds an list item with an icon
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| 		//! \param text Text of list entry
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| 		//! \param icon Sprite index of the Icon within the current sprite bank. Set it to -1 if you want no icon
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| 		//! \return
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| 		//! returns the id of the new created item
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| 		u32 addItem(const wchar_t* text, s32 icon) override;
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| 
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| 		//! Returns the icon of an item
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| 		s32 getIcon(u32 id) const override;
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| 
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| 		//! removes an item from the list
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| 		void removeItem(u32 id) override;
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| 
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| 		//! get the the id of the item at the given absolute coordinates
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| 		s32 getItemAt(s32 xpos, s32 ypos) const override;
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| 
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| 		//! Sets the sprite bank which should be used to draw list icons. This font is set to the sprite bank of
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| 		//! the built-in-font by default. A sprite can be displayed in front of every list item.
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| 		//! An icon is an index within the icon sprite bank. Several default icons are available in the
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| 		//! skin through getIcon
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| 		void setSpriteBank(IGUISpriteBank* bank) override;
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| 
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| 		//! set whether the listbox should scroll to newly selected items
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| 		void setAutoScrollEnabled(bool scroll) override;
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| 
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| 		//! returns true if automatic scrolling is enabled, false if not.
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| 		bool isAutoScrollEnabled() const override;
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| 
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| 		//! Update the position and size of the listbox, and update the scrollbar
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| 		void updateAbsolutePosition() override;
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| 
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| 		//! set all item colors at given index to color
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| 		void setItemOverrideColor(u32 index, video::SColor color) override;
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| 
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| 		//! set all item colors of specified type at given index to color
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| 		void setItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType, video::SColor color) override;
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| 
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| 		//! clear all item colors at index
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| 		void clearItemOverrideColor(u32 index) override;
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| 
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| 		//! clear item color at index for given colortype
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| 		void clearItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) override;
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| 
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| 		//! has the item at index its color overwritten?
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| 		bool hasItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) const override;
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| 
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| 		//! return the overwrite color at given item index.
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| 		video::SColor getItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) const override;
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| 
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| 		//! return the default color which is used for the given colorType
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| 		video::SColor getItemDefaultColor(EGUI_LISTBOX_COLOR colorType) const override;
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| 
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| 		//! set the item at the given index
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| 		void setItem(u32 index, const wchar_t* text, s32 icon) override;
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| 
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| 		//! Insert the item at the given index
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| 		//! Return the index on success or -1 on failure.
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| 		s32 insertItem(u32 index, const wchar_t* text, s32 icon) override;
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| 
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| 		//! Swap the items at the given indices
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| 		void swapItems(u32 index1, u32 index2) override;
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| 
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| 		//! set global itemHeight
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| 		void setItemHeight( s32 height ) override;
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| 
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| 		//! Sets whether to draw the background
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| 		void setDrawBackground(bool draw) override;
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| 
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| 		//! Access the vertical scrollbar
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| 		IGUIScrollBar* getVerticalScrollBar() const override;
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| 
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| 	private:
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| 
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| 		struct ListItem
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| 		{
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| 			core::stringw Text;
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| 			s32 Icon = -1;
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| 
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| 			// A multicolor extension
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| 			struct ListItemOverrideColor
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| 			{
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| 				bool Use = false;
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| 				video::SColor Color;
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| 			};
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| 			ListItemOverrideColor OverrideColors[EGUI_LBC_COUNT]{};
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| 		};
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| 
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| 		void recalculateItemHeight();
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| 		void selectNew(s32 ypos, bool onlyHover=false);
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| 		void recalculateScrollPos();
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| 		void updateScrollBarSize(s32 size);
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| 
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| 		// extracted that function to avoid copy&paste code
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| 		void recalculateItemWidth(s32 icon);
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| 
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| 		// get labels used for serialization
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| 		bool getSerializationLabels(EGUI_LISTBOX_COLOR colorType, core::stringc & useColorLabel, core::stringc & colorLabel) const;
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| 
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| 		core::array< ListItem > Items;
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| 		s32 Selected;
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| 		s32 ItemHeight;
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| 		s32 ItemHeightOverride;
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| 		s32 TotalItemHeight;
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| 		s32 ItemsIconWidth;
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| 		gui::IGUIFont* Font;
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| 		gui::IGUISpriteBank* IconBank;
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| 		gui::IGUIScrollBar* ScrollBar;
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| 		u32 selectTime;
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| 		u32 LastKeyTime;
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| 		core::stringw KeyBuffer;
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| 		bool Selecting;
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| 		bool DrawBack;
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| 		bool MoveOverSelect;
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| 		bool AutoScroll;
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| 		bool HighlightWhenNotFocused;
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| 	};
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| 
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| 
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| } // end namespace gui
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| } // end namespace irr
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