Note: Due to OSX always failing merge OSX it's rather applying a second patch from Ryan Schmidt from bugreport #462 to trunk (Not sure why svn merging always fails for OSX. Probably related to MacOSX files getting moved in the past. Was that done without svn move commands? I guess that can't be fixed anymore now) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6521 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			250 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			250 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
| // Copyright (C) 2005-2006 Etienne Petitjean
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| // Copyright (C) 2007-2012 Christian Stehno
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in Irrlicht.h
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| 
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| #pragma once
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| 
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| #ifdef _IRR_COMPILE_WITH_OSX_DEVICE_
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| 
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| #include "CIrrDeviceStub.h"
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| #include "IrrlichtDevice.h"
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| #include "IGUIEnvironment.h"
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| #include "ICursorControl.h"
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| 
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| #import <AppKit/NSWindow.h>
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| #import <AppKit/NSBitmapImageRep.h>
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| 
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| #include <map>
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| 
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| namespace irr
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| {
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|     class CIrrDeviceMacOSX;
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| }
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| 
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| @interface CIrrDelegateOSX : NSObject <NSApplicationDelegate, NSWindowDelegate>
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| 
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| - (id)initWithDevice:(irr::CIrrDeviceMacOSX*)device;
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| - (void)terminate:(id)sender;
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| - (BOOL)isQuit;
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| 
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| @end
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| 
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| namespace irr
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| {
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| 	class CIrrDeviceMacOSX : public CIrrDeviceStub
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| 	{
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| 	public:
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| 
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| 		//! constructor
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| 		CIrrDeviceMacOSX(const SIrrlichtCreationParameters& params);
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| 
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| 		//! destructor
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| 		virtual ~CIrrDeviceMacOSX();
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| 
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| 		//! runs the device. Returns false if device wants to be deleted
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| 		bool run() override;
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| 
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| 		//! Cause the device to temporarily pause execution and let other processes to run
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| 		// This should bring down processor usage without major performance loss for Irrlicht
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| 		void yield() override;
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| 
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| 		//! Pause execution and let other processes to run for a specified amount of time.
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| 		void sleep(u32 timeMs, bool pauseTimer) override;
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| 
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| 		//! sets the caption of the window
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| 		void setWindowCaption(const wchar_t* text) override;
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| 
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| 		//! returns if window is active. if not, nothing need to be drawn
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| 		bool isWindowActive() const override;
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| 
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| 		//! Checks if the Irrlicht window has focus
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| 		bool isWindowFocused() const override;
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| 
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| 		//! Checks if the Irrlicht window is minimized
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| 		bool isWindowMinimized() const override;
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| 
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| 		//! notifies the device that it should close itself
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| 		void closeDevice() override;
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| 
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| 		//! Sets if the window should be resizable in windowed mode.
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| 		void setResizable(bool resize) override;
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| 
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| 		//! Returns true if the window is resizable, false if not
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| 		virtual bool isResizable() const;
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| 
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| 		//! Minimizes the window if possible
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| 		void minimizeWindow() override;
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| 
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| 		//! Maximizes the window if possible.
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| 		void maximizeWindow() override;
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| 
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| 		//! Restore the window to normal size if possible.
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| 		void restoreWindow() override;
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| 
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|         //! Get the position of this window on screen
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|         core::position2di getWindowPosition() override;
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| 
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| 		//! Activate any joysticks, and generate events for them.
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| 		bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo) override;
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| 
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| 		//! Get the device type
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| 		E_DEVICE_TYPE getType() const override
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| 		{
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| 				return EIDT_OSX;
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| 		}
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| 
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| 		void setMouseLocation(int x, int y);
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| 		void setResize(int width, int height);
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| 		void setCursorVisible(bool visible);
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|         void setWindow(NSWindow* window);
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| 
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| 	private:
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| 
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| 		//! create the driver
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| 		void createDriver();
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| 
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| 		//! Implementation of the macos x cursor control
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| 		class CCursorControl : public gui::ICursorControl
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| 		{
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| 		public:
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| 
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| 			CCursorControl(const core::dimension2d<u32>& wsize, CIrrDeviceMacOSX *device)
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| 				: WindowSize(wsize), InvWindowSize(0.0f, 0.0f), Device(device), IsVisible(true), UseReferenceRect(false)
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| 			{
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| 				CursorPos.X = CursorPos.Y = 0;
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| 				if (WindowSize.Width!=0)
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| 					InvWindowSize.Width = 1.0f / WindowSize.Width;
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| 				if (WindowSize.Height!=0)
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| 					InvWindowSize.Height = 1.0f / WindowSize.Height;
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| 			}
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| 
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| 			//! Changes the visible state of the mouse cursor.
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| 			void setVisible(bool visible)  override
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| 			{
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| 				IsVisible = visible;
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| 				Device->setCursorVisible(visible);
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| 			}
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| 
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| 			//! Returns if the cursor is currently visible.
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| 			bool isVisible() const  override
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| 			{
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| 				return IsVisible;
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| 			}
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| 
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| 			//! Sets the new position of the cursor.
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| 			void setPosition(const core::position2d<f32> &pos)  override
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| 			{
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| 				setPosition(pos.X, pos.Y);
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| 			}
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| 
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| 			//! Sets the new position of the cursor.
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| 			void setPosition(f32 x, f32 y)  override
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| 			{
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| 				setPosition((s32)(x*WindowSize.Width), (s32)(y*WindowSize.Height));
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| 			}
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| 
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| 			//! Sets the new position of the cursor.
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| 			void setPosition(const core::position2d<s32> &pos) override
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| 			{
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| 				if (CursorPos.X != pos.X || CursorPos.Y != pos.Y)
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| 					setPosition(pos.X, pos.Y);
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| 			}
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| 
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| 			//! Sets the new position of the cursor.
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| 			void setPosition(s32 x, s32 y) override
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| 			{
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| 				if (UseReferenceRect)
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| 				{
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| 					Device->setMouseLocation(ReferenceRect.UpperLeftCorner.X + x, ReferenceRect.UpperLeftCorner.Y + y);
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| 				}
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| 				else
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| 				{
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| 					Device->setMouseLocation(x,y);
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| 				}
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| 			}
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| 
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| 			//! Returns the current position of the mouse cursor.
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| 			const core::position2d<s32>& getPosition(bool updateCursor) override
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| 			{
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| 				return CursorPos;
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| 			}
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| 
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| 			//! Returns the current position of the mouse cursor.
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| 			core::position2d<f32> getRelativePosition(bool updateCursor) override
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| 			{
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| 				if (!UseReferenceRect)
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| 				{
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| 					return core::position2d<f32>(CursorPos.X * InvWindowSize.Width,
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| 						CursorPos.Y * InvWindowSize.Height);
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| 				}
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| 
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| 				return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
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| 						CursorPos.Y / (f32)ReferenceRect.getHeight());
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| 			}
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| 
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| 			//! Sets an absolute reference rect for calculating the cursor position.
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| 			void setReferenceRect(core::rect<s32>* rect=0)  override
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| 			{
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| 				if (rect)
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| 				{
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| 					ReferenceRect = *rect;
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| 					UseReferenceRect = true;
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| 
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| 					// prevent division through zero and uneven sizes
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| 
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| 					if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
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| 						ReferenceRect.LowerRightCorner.Y += 1;
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| 
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| 					if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
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| 						ReferenceRect.LowerRightCorner.X += 1;
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| 				}
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| 				else
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| 					UseReferenceRect = false;
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| 			}
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| 
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| 			//! Updates the internal cursor position
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| 			void updateInternalCursorPosition(int x,int y)
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| 			{
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| 				CursorPos.X = x;
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| 				CursorPos.Y = y;
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| 			}
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| 
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| 		private:
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| 
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| 			core::position2d<s32> CursorPos;
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| 			core::dimension2d<s32> WindowSize;
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| 			core::dimension2d<float> InvWindowSize;
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| 			core::rect<s32> ReferenceRect;
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| 			CIrrDeviceMacOSX *Device;
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| 			bool IsVisible;
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| 			bool UseReferenceRect;
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| 		};
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| 
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| 		bool createWindow();
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| 		void initKeycodes();
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| 		void storeMouseLocation();
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| 		void postMouseEvent(void *event, irr::SEvent &ievent);
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| 		void postKeyEvent(void *event, irr::SEvent &ievent, bool pressed);
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| 		void pollJoysticks();
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| 
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| 		NSWindow* Window;
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|         CGDirectDisplayID Display;
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| 		std::map<int,int> KeyCodes;
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| 		int DeviceWidth;
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| 		int DeviceHeight;
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| 		int ScreenWidth;
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| 		int ScreenHeight;
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| 		u32 MouseButtonStates;
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|         bool IsFullscreen;
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| 		bool IsActive;
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| 		bool IsShiftDown;
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| 		bool IsControlDown;
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| 		bool IsResizable;
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| 	};
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| 
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| 
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| } // end namespace irr
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| 
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| #endif // _IRR_COMPILE_WITH_OSX_DEVICE_
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