GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			56 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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| <CodeBlocks_project_file>
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| 	<FileVersion major="1" minor="6" />
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| 	<Project>
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| 		<Option title="Mesh Converter" />
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| 		<Option pch_mode="0" />
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| 		<Option compiler="gcc" />
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| 		<Build>
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| 			<Target title="Linux">
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| 				<Option platforms="Unix;" />
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| 				<Option output="../../bin/Linux/MeshConverter" prefix_auto="0" extension_auto="0" />
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| 				<Option type="1" />
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| 				<Option compiler="gcc" />
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| 				<Compiler>
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| 					<Add option="-g" />
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| 					<Add option="-D_IRR_STATIC_LIB_" />
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| 				</Compiler>
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| 				<Linker>
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| 					<Add library="Xxf86vm" />
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| 					<Add library="GL" />
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| 					<Add library="X11" />
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| 					<Add directory="../../lib/Linux" />
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| 				</Linker>
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| 			</Target>
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| 			<Target title="Windows">
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| 				<Option platforms="Windows;" />
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| 				<Option output="../../bin/Win32-gcc/MeshConverter" prefix_auto="0" extension_auto="1" />
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| 				<Option type="1" />
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| 				<Option compiler="gcc" />
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| 				<Compiler>
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| 					<Add option="-g" />
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| 				</Compiler>
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| 				<Linker>
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| 					<Add directory="../../lib/Win32-gcc" />
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| 				</Linker>
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| 			</Target>
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| 		</Build>
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| 		<VirtualTargets>
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| 			<Add alias="All" targets="Windows;Linux;" />
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| 		</VirtualTargets>
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| 		<Compiler>
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| 			<Add option="-g" />
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| 			<Add directory="../../include" />
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| 		</Compiler>
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| 		<Linker>
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| 			<Add library="Irrlicht" />
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| 		</Linker>
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| 		<Unit filename="main.cpp" />
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| 		<Extensions>
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| 			<code_completion />
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| 			<debugger />
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| 			<envvars />
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| 		</Extensions>
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| 	</Project>
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| </CodeBlocks_project_file>
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