153 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			153 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __C_ATTRIBUTES_H_INCLUDED__
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| #define __C_ATTRIBUTES_H_INCLUDED__
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| 
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| 
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| #include "IAttributes.h"
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| #include "IAttribute.h"
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| 
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| namespace irr
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| {
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| namespace video
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| {
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| 	class ITexture;
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| 	class IVideoDriver;
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| }
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| namespace io
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| {
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| 
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| 
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| //! Implementation of the IAttributes interface
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| class CAttributes : public IAttributes
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| {
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| public:
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| 
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| 	CAttributes(video::IVideoDriver* driver=0);
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| 	~CAttributes();
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| 
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| 	//! Returns amount of attributes in this collection of attributes.
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| 	u32 getAttributeCount() const override;
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| 
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| 	//! Returns attribute name by index.
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| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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| 	const c8* getAttributeName(s32 index) const override;
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| 
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| 	//! Returns the type of an attribute
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| 	//! \param attributeName: Name for the attribute
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| 	E_ATTRIBUTE_TYPE getAttributeType(const c8* attributeName) const override;
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| 
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| 	//! Returns attribute type by index.
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| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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| 	E_ATTRIBUTE_TYPE getAttributeType(s32 index) const override;
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| 
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| 	//! Returns the type string of the attribute
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| 	//! \param attributeName: String for the attribute type
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| 	//! \param defaultNotFound Value returned when attributeName was not found
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| 	const wchar_t* getAttributeTypeString(const c8* attributeName, const wchar_t* defaultNotFound = L"unknown") const override;
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| 
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| 	//! Returns the type string of the attribute by index.
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| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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| 	const wchar_t* getAttributeTypeString(s32 index, const wchar_t* defaultNotFound = L"unknown") const override;
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| 
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| 	//! Returns if an attribute with a name exists
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| 	bool existsAttribute(const c8* attributeName) const override;
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| 
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| 	//! Returns attribute index from name, -1 if not found
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| 	s32 findAttribute(const c8* attributeName) const override;
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| 
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| 	//! Removes all attributes
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| 	void clear() override;
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| 
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| 
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| 	/*
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| 
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| 		Integer Attribute
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| 
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| 	*/
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| 
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| 	//! Adds an attribute as integer
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| 	void addInt(const c8* attributeName, s32 value) override;
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| 
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| 	//! Sets an attribute as integer value
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| 	void setAttribute(const c8* attributeName, s32 value) override;
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| 
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| 	//! Gets an attribute as integer value
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| 	//! \param attributeName: Name of the attribute to get.
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| 	//! \param defaultNotFound Value returned when attributeName was not found
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| 	//! \return Returns value of the attribute previously set by setAttribute()
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| 	s32 getAttributeAsInt(const c8* attributeName, irr::s32 defaultNotFound=0) const override;
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| 
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| 	//! Gets an attribute as integer value
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| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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| 	s32 getAttributeAsInt(s32 index) const override;
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| 
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| 	//! Sets an attribute as integer value
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| 	void setAttribute(s32 index, s32 value) override;
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| 
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| 	/*
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| 
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| 		Float Attribute
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| 
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| 	*/
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| 
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| 	//! Adds an attribute as float
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| 	void addFloat(const c8* attributeName, f32 value) override;
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| 
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| 	//! Sets a attribute as float value
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| 	void setAttribute(const c8* attributeName, f32 value) override;
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| 
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| 	//! Gets an attribute as float value
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| 	//! \param attributeName: Name of the attribute to get.
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| 	//! \param defaultNotFound Value returned when attributeName was not found
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| 	//! \return Returns value of the attribute previously set by setAttribute()
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| 	f32 getAttributeAsFloat(const c8* attributeName, irr::f32 defaultNotFound=0.f) const override;
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| 
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| 	//! Gets an attribute as float value
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| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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| 	f32 getAttributeAsFloat(s32 index) const override;
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| 
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| 	//! Sets an attribute as float value
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| 	void setAttribute(s32 index, f32 value) override;
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| 
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| 
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| 	/*
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| 		Bool Attribute
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| 	*/
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| 
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| 	//! Adds an attribute as bool
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| 	void addBool(const c8* attributeName, bool value) override;
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| 
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| 	//! Sets an attribute as boolean value
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| 	void setAttribute(const c8* attributeName, bool value) override;
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| 
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| 	//! Gets an attribute as boolean value
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| 	//! \param attributeName: Name of the attribute to get.
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| 	//! \param defaultNotFound Value returned when attributeName was not found
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| 	//! \return Returns value of the attribute previously set by setAttribute()
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| 	bool getAttributeAsBool(const c8* attributeName, bool defaultNotFound=false) const override;
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| 
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| 	//! Gets an attribute as boolean value
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| 	//! \param index: Index value, must be between 0 and getAttributeCount()-1.
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| 	bool getAttributeAsBool(s32 index) const override;
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| 
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| 	//! Sets an attribute as boolean value
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| 	void setAttribute(s32 index, bool value) override;
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| 
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| protected:
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| 
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| 	core::array<IAttribute*> Attributes;
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| 
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| 	IAttribute* getAttributeP(const c8* attributeName) const;
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| 
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| 	video::IVideoDriver* Driver;
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| };
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| 
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| } // end namespace io
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| } // end namespace irr
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| 
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| #endif
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| 
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