GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
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			12 lines
		
	
	
		
			439 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| ; part of the Irrlicht Engine Shader example.
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| ; This simple Direct3D9 pixel shader will be loaded by the engine.
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| ; Please note that these example shaders don't do anything really useful. 
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| ; They only demonstrate that shaders can be used in Irrlicht.
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| 
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| ps.1.1
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| 
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| tex t0             ; sample color map
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| add r0, v0, v0  ; mulitply with color
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| mul t0, t0, r0  ; mulitply with color
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| add r0, t0, t0     ; make it brighter and store result
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