GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			337 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			337 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2009-2012 Gaz Davidson
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
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| #define __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
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| 
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| #include "IrrCompileConfig.h"
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| #ifdef _IRR_COMPILE_WITH_CONSOLE_DEVICE_
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| 
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| //#define _IRR_USE_CONSOLE_FONT_
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| 
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| #include "SIrrCreationParameters.h"
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| #include "CIrrDeviceStub.h"
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| #include "IImagePresenter.h"
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| // for console font
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| #include "IGUIFont.h"
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| 
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| #ifdef _IRR_WINDOWS_API_
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| #define WIN32_LEAN_AND_MEAN
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| #if !defined(_IRR_XBOX_PLATFORM_)
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| 	#include <windows.h>
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| #endif
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| #if(_WIN32_WINNT >= 0x0500)
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| #define _IRR_WINDOWS_NT_CONSOLE_
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| #endif
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| #else
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| #include <time.h>
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| #endif
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| 
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| // for now we assume all other terminal types are VT100
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| #ifndef _IRR_WINDOWS_NT_CONSOLE_
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| #define _IRR_VT100_CONSOLE_
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| #endif
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| 
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| namespace irr
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| {
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| 
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| 	class CIrrDeviceConsole : public CIrrDeviceStub, video::IImagePresenter
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| 	{
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| 	public:
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| 
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| 		//! constructor
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| 		CIrrDeviceConsole(const SIrrlichtCreationParameters& params);
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| 
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| 		//! destructor
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| 		virtual ~CIrrDeviceConsole();
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| 
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| 		//! runs the device. Returns false if device wants to be deleted
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| 		virtual bool run() _IRR_OVERRIDE_;
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| 
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| 		//! Cause the device to temporarily pause execution and let other processes to run
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| 		// This should bring down processor usage without major performance loss for Irrlicht
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| 		virtual void yield() _IRR_OVERRIDE_;
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| 
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| 		//! Pause execution and let other processes to run for a specified amount of time.
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| 		virtual void sleep(u32 timeMs, bool pauseTimer) _IRR_OVERRIDE_;
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| 
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| 		//! sets the caption of the window
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| 		virtual void setWindowCaption(const wchar_t* text) _IRR_OVERRIDE_;
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| 
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| 		//! returns if window is active. if not, nothing need to be drawn
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| 		virtual bool isWindowActive() const _IRR_OVERRIDE_;
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| 
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| 		//! returns if window has focus
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| 		virtual bool isWindowFocused() const _IRR_OVERRIDE_;
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| 
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| 		//! returns if window is minimized
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| 		virtual bool isWindowMinimized() const _IRR_OVERRIDE_;
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| 
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| 		//! returns current window position (not supported for this device)
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| 		virtual core::position2di getWindowPosition() _IRR_OVERRIDE_
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| 		{
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| 			return core::position2di(-1, -1);
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| 		}
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| 
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| 		//! presents a surface in the client area
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| 		virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0) _IRR_OVERRIDE_;
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| 
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| 		//! notifies the device that it should close itself
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| 		virtual void closeDevice() _IRR_OVERRIDE_;
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| 
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| 		//! Sets if the window should be resizable in windowed mode.
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| 		virtual void setResizable(bool resize=false) _IRR_OVERRIDE_;
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| 
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| 		//! Minimizes the window.
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| 		virtual void minimizeWindow() _IRR_OVERRIDE_;
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| 
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| 		//! Maximizes the window.
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| 		virtual void maximizeWindow() _IRR_OVERRIDE_;
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| 
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| 		//! Restores the window size.
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| 		virtual void restoreWindow() _IRR_OVERRIDE_;
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| 
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| 		//! Get the device type
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| 		virtual E_DEVICE_TYPE getType() const _IRR_OVERRIDE_
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| 		{
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| 				return EIDT_CONSOLE;
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| 		}
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| 
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| 		void addPostPresentText(s16 X, s16 Y, const wchar_t *text);
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| 
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| 		//! Implementation of the win32 console mouse cursor
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| 		class CCursorControl : public gui::ICursorControl
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| 		{
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| 		public:
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| 
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| 			CCursorControl(const core::dimension2d<u32>& wsize)
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| 				: WindowSize(wsize), InvWindowSize(0.0f, 0.0f), IsVisible(true), UseReferenceRect(false)
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| 			{
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| 				if (WindowSize.Width!=0)
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| 					InvWindowSize.Width = 1.0f / WindowSize.Width;
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| 
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| 				if (WindowSize.Height!=0)
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| 					InvWindowSize.Height = 1.0f / WindowSize.Height;
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| 			}
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| 
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| 			//! Changes the visible state of the mouse cursor.
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| 			virtual void setVisible(bool visible) _IRR_OVERRIDE_
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| 			{
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| 				if(visible != IsVisible)
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| 				{
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| 					IsVisible = visible;
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| 					setPosition(CursorPos.X, CursorPos.Y);
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| 				}
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| 			}
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| 
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| 			//! Returns if the cursor is currently visible.
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| 			virtual bool isVisible() const _IRR_OVERRIDE_
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| 			{
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| 				return IsVisible;
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| 			}
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| 
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| 			//! Sets the new position of the cursor.
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| 			virtual void setPosition(const core::position2d<f32> &pos) _IRR_OVERRIDE_
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| 			{
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| 				setPosition(pos.X, pos.Y);
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| 			}
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| 
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| 			//! Sets the new position of the cursor.
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| 			virtual void setPosition(f32 x, f32 y) _IRR_OVERRIDE_
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| 			{
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| 				if (!UseReferenceRect)
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| 					setPosition((s32)(x*WindowSize.Width), (s32)(y*WindowSize.Height));
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| 				else
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| 					setPosition((s32)(x*ReferenceRect.getWidth()), (s32)(y*ReferenceRect.getHeight()));
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| 			}
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| 
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| 			//! Sets the new position of the cursor.
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| 			virtual void setPosition(const core::position2d<s32> &pos) _IRR_OVERRIDE_
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| 			{
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| 				setPosition(pos.X, pos.Y);
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| 			}
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| 
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| 			//! Sets the new position of the cursor.
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| 			virtual void setPosition(s32 x, s32 y) _IRR_OVERRIDE_
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| 			{
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| 				setInternalCursorPosition(core::position2di(x,y));
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| 			}
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| 
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| 			//! Returns the current position of the mouse cursor.
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| 			virtual const core::position2d<s32>& getPosition(bool updateCursor) _IRR_OVERRIDE_
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| 			{
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| 				return CursorPos;
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| 			}
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| 
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| 			//! Returns the current position of the mouse cursor.
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| 			virtual core::position2d<f32> getRelativePosition(bool updateCursor) _IRR_OVERRIDE_
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| 			{
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| 				if (!UseReferenceRect)
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| 				{
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| 					return core::position2d<f32>(CursorPos.X * InvWindowSize.Width,
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| 						CursorPos.Y * InvWindowSize.Height);
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| 				}
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| 
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| 				return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
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| 						CursorPos.Y / (f32)ReferenceRect.getHeight());
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| 			}
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| 
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| 			//! Sets an absolute reference rect for calculating the cursor position.
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| 			virtual void setReferenceRect(core::rect<s32>* rect=0) _IRR_OVERRIDE_
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| 			{
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| 				if (rect)
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| 				{
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| 					ReferenceRect = *rect;
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| 					UseReferenceRect = true;
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| 
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| 					// prevent division through zero and uneven sizes
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| 
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| 					if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
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| 						ReferenceRect.LowerRightCorner.Y += 1;
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| 
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| 					if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
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| 						ReferenceRect.LowerRightCorner.X += 1;
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| 				}
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| 				else
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| 					UseReferenceRect = false;
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| 			}
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| 
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| 
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| 			//! Updates the internal cursor position
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| 			void setInternalCursorPosition(const core::position2di &pos)
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| 			{
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| 				CursorPos = pos;
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| 
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| 				if (UseReferenceRect)
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| 					CursorPos -= ReferenceRect.UpperLeftCorner;
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| 			}
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| 
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| 		private:
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| 
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| 			core::position2d<s32>  CursorPos;
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| 			core::dimension2d<u32> WindowSize;
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| 			core::dimension2d<f32> InvWindowSize;
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| 			bool                   IsVisible;
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| 			bool                   UseReferenceRect;
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| 			core::rect<s32>        ReferenceRect;
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| 		};
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| 
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| 	private:
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| 
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| 		//! Set the position of the text caret
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| 		void setTextCursorPos(s16 x, s16 y);
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| 
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| 		// text to be added after drawing the screen
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| 		struct SPostPresentText
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| 		{
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| 			core::position2d<s16> Pos;
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| 			core::stringc         Text;
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| 		};
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| 
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| 		bool IsWindowFocused;
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| 
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| 		core::array<core::stringc> OutputBuffer;
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| 		gui::IGUIFont  *ConsoleFont;
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| 		core::array<SPostPresentText> Text;
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| 
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| 		FILE *OutFile;
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| 
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| #ifdef _IRR_WINDOWS_NT_CONSOLE_
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| 		HANDLE WindowsSTDIn, WindowsSTDOut;
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| 		u32 MouseButtonStates;
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| #endif
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| 	};
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| 
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| #ifdef _IRR_USE_CONSOLE_FONT_
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| 
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| namespace gui
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| {
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| 	class CGUIConsoleFont : public IGUIFont
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| 	{
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| 	public:
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| 
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| 		CGUIConsoleFont(CIrrDeviceConsole* device) : Device(device) { }
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| 
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| 		//! Draws some text and clips it to the specified rectangle if wanted.
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| 		virtual void draw(const wchar_t* text, const core::rect<s32>& position,
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| 			video::SColor color, bool hcenter=false, bool vcenter=false,
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| 			const core::rect<s32>* clip=0) _IRR_OVERRIDE_
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| 		{
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| 			core::rect<s32> Area = clip ? *clip : position;
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| 
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| 			if (Area.UpperLeftCorner.X < 0)
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| 				Area.UpperLeftCorner.X = 0;
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| 
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| 			if (Area.UpperLeftCorner.Y < 0)
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| 				Area.UpperLeftCorner.Y = 0;
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| 
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| 			core::position2d<s16> pos;
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| 
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| 			// centre vertically
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| 			pos.Y = vcenter ? (position.UpperLeftCorner.Y + position.LowerRightCorner.Y) / 2 : position.UpperLeftCorner.Y;
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| 
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| 			// nothing to display?
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| 			if (pos.Y < Area.UpperLeftCorner.Y || pos.Y > Area.LowerRightCorner.Y)
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| 				return;
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| 
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| 			tempText = text;
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| 
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| 			// centre horizontally
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| 			pos.X = hcenter ? position.getCenter().X - ( tempText.size() / 2) : position.UpperLeftCorner.X;
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| 
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| 			// clip
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| 			u32 xlclip = 0,
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| 				xrclip = 0;
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| 
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| 			// get right clip
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| 			if (pos.X + (s32)tempText.size() > Area.LowerRightCorner.X)
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| 				xrclip = Area.LowerRightCorner.X - pos.X;
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| 
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| 			// get left clip
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| 			if (pos.X < Area.UpperLeftCorner.X)
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| 				xlclip = Area.UpperLeftCorner.X - pos.X;
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| 
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| 			// totally clipped?
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| 			if ((s32)tempText.size() - xlclip - xrclip < 0)
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| 				return;
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| 
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| 			// null terminate the string
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| 			if (xrclip > 0)
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| 				tempText[xrclip] = L'\0';
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| 
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| 			Device->addPostPresentText(pos.X + xlclip, pos.Y, &(tempText.c_str()[xlclip]));
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| 		}
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| 
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| 		//! Calculates the dimension of some text.
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| 		virtual core::dimension2d<u32> getDimension(const wchar_t* text) const _IRR_OVERRIDE_
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| 		{
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| 			return core::dimension2d<u32>(wcslen(text),1);
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| 		}
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| 
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| 		//! Calculates the index of the character in the text which is on a specific position.
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| 		virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const _IRR_OVERRIDE_ { return pixel_x; } _IRR_OVERRIDE_;
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| 
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| 		//! No kerning
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| 		virtual void setKerningWidth (s32 kerning) _IRR_OVERRIDE_ { }
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| 		virtual void setKerningHeight (s32 kerning) _IRR_OVERRIDE_ { }
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| 		virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const _IRR_OVERRIDE_ {return 0;}
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| 		virtual s32 getKerningHeight() const  _IRR_OVERRIDE_ { return 0;}
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| 		virtual void setInvisibleCharacters( const wchar_t *s ) _IRR_OVERRIDE_ { }
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| 		// I guess this is an OS specific font
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| 		virtual EGUI_FONT_TYPE getType() const _IRR_OVERRIDE_ { return EGFT_OS; }
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| 	private:
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| 		CIrrDeviceConsole* Device;
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| 		core::stringw tempText;
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| 	};
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| 
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| } // end namespace gui
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| 
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| #endif // _IRR_USE_CONSOLE_FONT_
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| 
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| } // end namespace irr
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| 
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| #endif // _IRR_COMPILE_WITH_CONSOLE_DEVICE_
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| #endif // __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
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| 
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