GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			56 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __IRR_STL_MESH_WRITER_H_INCLUDED__
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| #define __IRR_STL_MESH_WRITER_H_INCLUDED__
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| 
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| #include "IMeshWriter.h"
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| #include "S3DVertex.h"
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| #include "irrString.h"
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| 
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| namespace irr
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| {
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| namespace scene
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| {
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| 	class IMeshBuffer;
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| 	class ISceneManager;
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| 
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| 	//! class to write meshes, implementing a STL writer
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| 	class CSTLMeshWriter : public IMeshWriter
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| 	{
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| 	public:
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| 
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| 		CSTLMeshWriter(scene::ISceneManager* smgr);
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| 		virtual ~CSTLMeshWriter();
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| 
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| 		//! Returns the type of the mesh writer
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| 		virtual EMESH_WRITER_TYPE getType() const _IRR_OVERRIDE_;
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| 
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| 		//! writes a mesh
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| 		virtual bool writeMesh(io::IWriteFile* file, scene::IMesh* mesh, s32 flags=EMWF_NONE) _IRR_OVERRIDE_;
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| 
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| 	protected:
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| 		// write binary format
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| 		bool writeMeshBinary(io::IWriteFile* file, scene::IMesh* mesh, s32 flags);
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| 
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| 		// write text format
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| 		bool writeMeshASCII(io::IWriteFile* file, scene::IMesh* mesh, s32 flags);
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| 
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| 		// create vector output with line end into string
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| 		void getVectorAsStringLine(const core::vector3df& v,
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| 				core::stringc& s) const;
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| 
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| 		// write face information to file
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| 		void writeFace(io::IWriteFile* file, const core::vector3df& v1,
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| 				const core::vector3df& v2, const core::vector3df& v3);
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| 
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| 		scene::ISceneManager* SceneManager;
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| 	};
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| 
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| } // end namespace
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| } // end namespace
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| 
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| #endif
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| 
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