GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			164 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| #ifndef __C_PARTICLE_MESH_EMITTER_H_INCLUDED__
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| #define __C_PARTICLE_MESH_EMITTER_H_INCLUDED__
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| 
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| #include "IrrCompileConfig.h"
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| #ifdef _IRR_COMPILE_WITH_PARTICLES_
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| 
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| #include "IParticleMeshEmitter.h"
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| #include "irrArray.h"
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| #include "aabbox3d.h"
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| #include "IMeshBuffer.h"
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| 
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| namespace irr
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| {
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| namespace scene
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| {
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| 
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| //! A default box emitter
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| class CParticleMeshEmitter : public IParticleMeshEmitter
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| {
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| public:
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| 
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| 	//! constructor
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| 	CParticleMeshEmitter(
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| 		IMesh* mesh, bool useNormalDirection = true,
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| 		const core::vector3df& direction = core::vector3df(0.0f,0.0f,0.0f),
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| 		f32 normalDirectionModifier = 100.0f,
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| 		s32 mbNumber = -1,
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| 		bool everyMeshVertex = false,
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| 		u32 minParticlesPerSecond = 20,
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| 		u32 maxParticlesPerSecond = 40,
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| 		const video::SColor& minStartColor = video::SColor(255,0,0,0),
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| 		const video::SColor& maxStartColor = video::SColor(255,255,255,255),
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| 		u32 lifeTimeMin = 2000,
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| 		u32 lifeTimeMax = 4000,
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| 		s32 maxAngleDegrees = 0,
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| 		const core::dimension2df& minStartSize = core::dimension2df(5.0f,5.0f),
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| 		const core::dimension2df& maxStartSize = core::dimension2df(5.0f,5.0f)
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| 	);
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| 
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| 	//! Prepares an array with new particles to emitt into the system
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| 	//! and returns how much new particles there are.
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| 	virtual s32 emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray) _IRR_OVERRIDE_;
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| 
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| 	//! Set Mesh to emit particles from
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| 	virtual void setMesh( IMesh* mesh ) _IRR_OVERRIDE_;
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| 
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| 	//! Set whether to use vertex normal for direction, or direction specified
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| 	virtual void setUseNormalDirection( bool useNormalDirection ) _IRR_OVERRIDE_ { UseNormalDirection = useNormalDirection; }
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| 
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| 	//! Set direction the emitter emits particles
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| 	virtual void setDirection( const core::vector3df& newDirection ) _IRR_OVERRIDE_ { Direction = newDirection; }
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| 
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| 	//! Set the amount that the normal is divided by for getting a particles direction
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| 	virtual void setNormalDirectionModifier( f32 normalDirectionModifier ) _IRR_OVERRIDE_ { NormalDirectionModifier = normalDirectionModifier; }
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| 
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| 	//! Sets whether to emit min<->max particles for every vertex per second, or to pick
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| 	//! min<->max vertices every second
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| 	virtual void setEveryMeshVertex( bool everyMeshVertex ) _IRR_OVERRIDE_ { EveryMeshVertex = everyMeshVertex; }
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| 
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| 	//! Set minimum number of particles the emitter emits per second
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| 	virtual void setMinParticlesPerSecond( u32 minPPS ) _IRR_OVERRIDE_ { MinParticlesPerSecond = minPPS; }
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| 
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| 	//! Set maximum number of particles the emitter emits per second
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| 	virtual void setMaxParticlesPerSecond( u32 maxPPS ) _IRR_OVERRIDE_ { MaxParticlesPerSecond = maxPPS; }
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| 
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| 	//! Set minimum starting color for particles
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| 	virtual void setMinStartColor( const video::SColor& color ) _IRR_OVERRIDE_ { MinStartColor = color; }
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| 
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| 	//! Set maximum starting color for particles
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| 	virtual void setMaxStartColor( const video::SColor& color ) _IRR_OVERRIDE_ { MaxStartColor = color; }
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| 
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| 	//! Set the maximum starting size for particles
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| 	virtual void setMaxStartSize( const core::dimension2df& size ) _IRR_OVERRIDE_ { MaxStartSize = size; }
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| 
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| 	//! Set the minimum starting size for particles
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| 	virtual void setMinStartSize( const core::dimension2df& size ) _IRR_OVERRIDE_ { MinStartSize = size; }
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| 
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| 	//! Set the minimum particle life-time in milliseconds
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| 	virtual void setMinLifeTime( u32 lifeTimeMin ) _IRR_OVERRIDE_ { MinLifeTime = lifeTimeMin; }
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| 
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| 	//! Set the maximum particle life-time in milliseconds
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| 	virtual void setMaxLifeTime( u32 lifeTimeMax ) _IRR_OVERRIDE_ { MaxLifeTime = lifeTimeMax; }
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| 
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| 	//!	Set maximal random derivation from the direction
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| 	virtual void setMaxAngleDegrees( s32 maxAngleDegrees ) _IRR_OVERRIDE_ { MaxAngleDegrees = maxAngleDegrees; }
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| 
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| 	//! Get Mesh we're emitting particles from
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| 	virtual const IMesh* getMesh() const _IRR_OVERRIDE_ { return Mesh; }
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| 
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| 	//! Get whether to use vertex normal for direciton, or direction specified
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| 	virtual bool isUsingNormalDirection() const _IRR_OVERRIDE_ { return UseNormalDirection; }
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| 
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| 	//! Get direction the emitter emits particles
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| 	virtual const core::vector3df& getDirection() const _IRR_OVERRIDE_ { return Direction; }
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| 
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| 	//! Get the amount that the normal is divided by for getting a particles direction
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| 	virtual f32 getNormalDirectionModifier() const _IRR_OVERRIDE_ { return NormalDirectionModifier; }
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| 
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| 	//! Gets whether to emit min<->max particles for every vertex per second, or to pick
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| 	//! min<->max vertices every second
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| 	virtual bool getEveryMeshVertex() const _IRR_OVERRIDE_ { return EveryMeshVertex; }
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| 
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| 	//! Get the minimum number of particles the emitter emits per second
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| 	virtual u32 getMinParticlesPerSecond() const _IRR_OVERRIDE_ { return MinParticlesPerSecond; }
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| 
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| 	//! Get the maximum number of particles the emitter emits per second
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| 	virtual u32 getMaxParticlesPerSecond() const _IRR_OVERRIDE_ { return MaxParticlesPerSecond; }
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| 
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| 	//! Get the minimum starting color for particles
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| 	virtual const video::SColor& getMinStartColor() const _IRR_OVERRIDE_ { return MinStartColor; }
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| 
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| 	//! Get the maximum starting color for particles
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| 	virtual const video::SColor& getMaxStartColor() const _IRR_OVERRIDE_ { return MaxStartColor; }
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| 
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| 	//! Gets the maximum starting size for particles
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| 	virtual const core::dimension2df& getMaxStartSize() const _IRR_OVERRIDE_ { return MaxStartSize; }
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| 
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| 	//! Gets the minimum starting size for particles
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| 	virtual const core::dimension2df& getMinStartSize() const _IRR_OVERRIDE_ { return MinStartSize; }
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| 
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| 	//! Get the minimum particle life-time in milliseconds
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| 	virtual u32 getMinLifeTime() const _IRR_OVERRIDE_ { return MinLifeTime; }
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| 
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| 	//! Get the maximum particle life-time in milliseconds
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| 	virtual u32 getMaxLifeTime() const _IRR_OVERRIDE_ { return MaxLifeTime; }
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| 
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| 	//!	Get maximal random derivation from the direction
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| 	virtual s32 getMaxAngleDegrees() const _IRR_OVERRIDE_ { return MaxAngleDegrees; }
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| 
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| private:
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| 
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| 	const IMesh* Mesh;
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| 	core::array<s32>	VertexPerMeshBufferList;
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| 	s32 TotalVertices;
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| 	u32 MBCount;
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| 	s32 MBNumber;
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| 
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| 	f32 NormalDirectionModifier;
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| 	core::array<SParticle> Particles;
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| 	core::vector3df Direction;
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| 	core::dimension2df MaxStartSize, MinStartSize;
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| 	u32 MinParticlesPerSecond, MaxParticlesPerSecond;
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| 	video::SColor MinStartColor, MaxStartColor;
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| 	u32 MinLifeTime, MaxLifeTime;
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| 
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| 	u32 Time;
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| 	s32 MaxAngleDegrees;
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| 
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| 	bool EveryMeshVertex;
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| 	bool UseNormalDirection;
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| };
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| 
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| } // end namespace scene
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| } // end namespace irr
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| 
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| #endif // _IRR_COMPILE_WITH_PARTICLES_
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| 
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| #endif // __C_PARTICLE_MESH_EMITTER_H_INCLUDED__
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| 
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