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irrlicht-archive
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This repository has been archived on
2025-10-04
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e60921f0cb5ddd7c9cd15195c47a6078cdfb338f
irrlicht-archive
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source
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Irrlicht
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OpenGL
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sfan5
e60921f0cb
Drop old shader material functions
...
I'm not sure what these actually are, but the situation is the same as the last commit.
2024-02-21 21:53:38 +01:00
..
Common.h
OpenGL3: new version format
2023-04-18 23:22:53 +02:00
Driver.cpp
Drop old shader material functions
2024-02-21 21:53:38 +01:00
Driver.h
Drop old shader material functions
2024-02-21 21:53:38 +01:00
ExtensionHandler.cpp
OpenGL3: Replace direct calls into libGL with mt_opengl
2023-10-13 11:36:52 +02:00
ExtensionHandler.h
OpenGL3: Make sure mt_opengl is only included after GLAPI is defined
2023-10-13 11:36:52 +02:00
FixedPipelineRenderer.cpp
Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
2023-07-16 13:02:48 +02:00
FixedPipelineRenderer.h
OpenGL3: Drop unused material property uniforms
2023-04-07 17:42:54 +02:00
MaterialRenderer.cpp
Drop low-level shader constant setters
2024-02-21 21:53:38 +01:00
MaterialRenderer.h
Drop low-level shader constant setters
2024-02-21 21:53:38 +01:00
Renderer2D.cpp
Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
2023-07-16 13:02:48 +02:00
Renderer2D.h
Fix line endings in the new driver
2023-03-25 11:11:09 +03:00