git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
		
			
				
	
	
		
			157 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2008-2012 Colin MacDonald
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| // No rights reserved: this software is in the public domain.
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| 
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| #include "testUtils.h"
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| 
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| using namespace irr;
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| 
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| namespace
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| {
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| // Test billboard sizing
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| bool billboardSize(void)
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| {
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| 	// Use EDT_BURNINGSVIDEO since it is not dependent on (e.g.) OpenGL driver versions.
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| 	IrrlichtDevice *device = createDevice(video::EDT_BURNINGSVIDEO, core::dimension2d<u32>(160, 120), 32);
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| 	assert_log(device);
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| 	if (!device)
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| 		return false;
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| 
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| 	video::IVideoDriver* driver = device->getVideoDriver();
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| 	scene::ISceneManager * smgr = device->getSceneManager();
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| 
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| 	smgr->addCameraSceneNode();
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| 	scene::IBillboardSceneNode* bill = smgr->addBillboardSceneNode();
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| 	bill->setPosition(core::vector3df(0,0,50));
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setPosition(core::vector3df(-30,0,50));
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setPosition(core::vector3df(30,0,50));
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill->getMaterial(0).Wireframe=true;
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setPosition(core::vector3df(30,0,50));
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| 	bill->setSize(2,2,2);
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| 
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setSize(10,20,2);
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| 	bill->setPosition(core::vector3df(0,30,50));
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setSize(10,2,20);
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| 	bill->setPosition(core::vector3df(-30,30,50));
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setSize(10,2,20);
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| 	bill->setPosition(core::vector3df(30,30,50));
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill->getMaterial(0).Wireframe=true;
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setPosition(core::vector3df(30,30,50));
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| 	bill->setSize(2,2,2);
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| 
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| 	video::ITexture* tex = driver->getTexture("../media/fireball.bmp");
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill->getMaterial(0).TextureLayer[0].AnisotropicFilter=true;
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| 	bill->getMaterial(0).setTexture(0, tex);
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| 	bill->setSize(10,20,2);
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| 	bill->setPosition(core::vector3df(0,-30,50));
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setSize(10,2,20);
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| 	bill->setPosition(core::vector3df(-30,-30,50));
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| 	bill->getMaterial(0).TextureLayer[0].AnisotropicFilter=true;
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| 	bill->getMaterial(0).setTexture(0, tex);
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setSize(10,2,20);
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| 	bill->setPosition(core::vector3df(30,-30,50));
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| 	bill->getMaterial(0).TextureLayer[0].AnisotropicFilter=true;
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| 	bill->getMaterial(0).setTexture(0, tex);
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill->getMaterial(0).Wireframe=true;
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setPosition(core::vector3df(30,-30,50));
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| 	bill->setSize(2,2,2);
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| 
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill->getMaterial(0).setTexture(0, tex);
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| 	bill->setSize(10,20,14);
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| 	bill->setPosition(core::vector3df(0,-15,50));
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setSize(10,14,20);
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| 	bill->setPosition(core::vector3df(-30,-15,50));
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| 	bill->getMaterial(0).setTexture(0, tex);
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setSize(10,14,20);
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| 	bill->setPosition(core::vector3df(30,-15,50));
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| 	bill->getMaterial(0).setTexture(0, tex);
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill->getMaterial(0).Wireframe=true;
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| 	bill = smgr->addBillboardSceneNode();
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| 	bill->setPosition(core::vector3df(30,-15,50));
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| 	bill->setSize(2,2,2);
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| 
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| 	bool result = false;
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| 
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| 	device->run();
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| 	driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255, 60, 60, 60));
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| 	smgr->drawAll();
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| 	driver->endScene();
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| 
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| 	result = takeScreenshotAndCompareAgainstReference(driver, "-billboard.png");
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| 
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| 	device->closeDevice();
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| 	device->run();
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| 	device->drop();
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| 
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| 	return result;
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| }
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| 
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| // Test billboard orientation
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| // Should generate a properly readable (i.e. not mirrored or flipped)
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| // font file display.
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| bool billboardOrientation(void)
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| {
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| 	// Use EDT_BURNINGSVIDEO since it is not dependent on (e.g.) OpenGL driver versions.
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| 	IrrlichtDevice *device = createDevice(video::EDT_BURNINGSVIDEO, core::dimension2d<u32>(160, 120), 32);
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| 	assert_log(device);
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| 	if (!device)
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| 		return false;
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| 
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| 	video::IVideoDriver* driver = device->getVideoDriver();
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| 	scene::ISceneManager * smgr = device->getSceneManager();
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| 
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| 	smgr->addCameraSceneNode();
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| 	scene::IBillboardSceneNode* bill = smgr->addBillboardSceneNode(0, core::dimension2df(40,40));
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| 	bill->setPosition(core::vector3df(0,-15,10));
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| 	bill->getMaterial(0).Lighting=false;
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| 	bill->getMaterial(0).setTexture(0, driver->getTexture("../media/fontcourier.bmp"));
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| 
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| 	bool result = false;
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| 
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| 	device->run();
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| 	driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255, 60, 60, 60));
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| 	smgr->drawAll();
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| 	driver->endScene();
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| 
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| 	result = takeScreenshotAndCompareAgainstReference(driver, "-billboardOrientation.png");
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| 
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| 	device->closeDevice();
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| 	device->run();
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| 	device->drop();
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| 
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| 	return result;
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| }
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| 
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| } // end anonymous namespace
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| 
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| // Test billboards
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| bool billboards(void)
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| {
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| 	bool result = billboardSize();
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| 	result &= billboardOrientation();
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| 	return result;
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| }
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