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irrlicht-archive/include
cutealien 19b003a840 IBillboardSceneNode got functions to access meshbuffers.
So uv-coordinates can now be modified directly (previously only possible via texture matrix).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6299 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-08 21:00:12 +00:00
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2021-10-13 10:12:04 +00:00