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Properly update textures in node definitions

This commit is contained in:
Perttu Ahola
2011-11-15 13:13:18 +02:00
parent 45fc45a49e
commit 01ae0daea5
7 changed files with 301 additions and 192 deletions

View File

@@ -122,6 +122,9 @@ struct ContentFeatures
// Special irrlicht material, used sometimes
video::SMaterial *special_material;
video::SMaterial *special_material2;
// Currently used for fetching liquid texture coordinates
// - This is also updated to the above two (if they are non-NULL)
// when textures are updated
AtlasPointer *special_atlas;
#endif