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commit before some more radical changes
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@@ -138,7 +138,7 @@ public:
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// Called from updater thread
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// Returns dtime
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float asyncStep();
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//float asyncStep();
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void ProcessData(u8 *data, u32 datasize, u16 sender_peer_id);
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// Returns true if something was received
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@@ -166,6 +166,8 @@ public:
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// Returns InvalidPositionException if not found
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MapNode getNode(v3s16 p);
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// Wrapper to Map
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NodeMetadata* getNodeMetadataClone(v3s16 p);
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v3f getPlayerPosition();
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