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https://github.com/luanti-org/luanti.git
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Convert any inventory item into a mesh, bring back InventoryItem::getImageRay(), some const-correctness fixes
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@@ -54,9 +54,11 @@ public:
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virtual InventoryItem* clone() = 0;
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#ifndef SERVER
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// Return the name of the image for this item
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virtual std::string getBasename() { return ""; }
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virtual std::string getBasename() const { return ""; }
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// Shall return an image of the item (or NULL)
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virtual video::ITexture * getImage() { return NULL; }
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virtual video::ITexture * getImage() const { return NULL; }
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// Shall return an image of the item without embellishments (or NULL)
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virtual video::ITexture * getImageRaw() const { return getImage(); }
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#endif
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// Shall return a text to show in the GUI
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virtual std::string getText() { return ""; }
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@@ -151,7 +153,7 @@ public:
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return new MaterialItem(m_content, m_count);
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}
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#ifndef SERVER
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video::ITexture * getImage()
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video::ITexture * getImage() const
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{
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return content_features(m_content).inventory_texture;
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}
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@@ -226,7 +228,7 @@ public:
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}
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#ifndef SERVER
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video::ITexture * getImage();
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video::ITexture * getImage() const;
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#endif
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std::string getText();
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@@ -277,7 +279,7 @@ public:
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return new CraftItem(m_subname, m_count);
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}
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#ifndef SERVER
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video::ITexture * getImage();
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video::ITexture * getImage() const;
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#endif
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std::string getText()
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{
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@@ -354,7 +356,7 @@ public:
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return new ToolItem(m_toolname, m_wear);
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}
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#ifndef SERVER
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std::string getBasename() {
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std::string getBasename() const {
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if(m_toolname == "WPick")
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return "tool_woodpick.png";
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else if(m_toolname == "STPick")
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@@ -385,7 +387,7 @@ public:
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return "cloud.png";
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}
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video::ITexture * getImage()
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video::ITexture * getImage() const
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{
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if(g_texturesource == NULL)
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return NULL;
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@@ -405,6 +407,14 @@ public:
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return g_texturesource->getTextureRaw(os.str());
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}
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video::ITexture * getImageRaw() const
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{
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if(g_texturesource == NULL)
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return NULL;
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return g_texturesource->getTextureRaw(getBasename());
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}
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#endif
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std::string getText()
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{
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