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Code optimizations / refactor (#12704)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> Co-authored-by: sfan5 <sfan5@live.de>
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@@ -417,7 +417,7 @@ bool ClientLauncher::launch_game(std::string &error_message,
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menudata.name = start_data.name;
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menudata.password = start_data.password;
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menudata.port = itos(start_data.socket_port);
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menudata.script_data.errormessage = error_message_lua;
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menudata.script_data.errormessage = std::move(error_message_lua);
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menudata.script_data.reconnect_requested = reconnect_requested;
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main_menu(&menudata);
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@@ -582,8 +582,8 @@ void ClientLauncher::speed_tests()
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TimeTaker timer("Testing std::string speed");
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const u32 jj = 10000;
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for (u32 j = 0; j < jj; j++) {
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tempstring = "";
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tempstring2 = "";
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tempstring.clear();
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tempstring2.clear();
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const u32 ii = 10;
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for (u32 i = 0; i < ii; i++) {
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tempstring2 += "asd";
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