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Code optimizations / refactor (#12704)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> Co-authored-by: sfan5 <sfan5@live.de>
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@@ -533,7 +533,7 @@ void ServerMap::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
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infostream<<"transformLiquids(): initial_size="<<initial_size<<std::endl;*/
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// list of nodes that due to viscosity have not reached their max level height
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std::deque<v3s16> must_reflow;
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std::vector<v3s16> must_reflow;
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std::vector<std::pair<v3s16, MapNode> > changed_nodes;
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@@ -835,7 +835,7 @@ void ServerMap::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
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}
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//infostream<<"Map::transformLiquids(): loopcount="<<loopcount<<std::endl;
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for (auto &iter : must_reflow)
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for (const auto &iter : must_reflow)
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m_transforming_liquid.push_back(iter);
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voxalgo::update_lighting_nodes(this, changed_nodes, modified_blocks);
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