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Fix TouchScreenGUI ignoring server-sent pitch changes
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@@ -832,7 +832,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
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const double d = g_settings->getFloat("touchscreen_sensitivity", 0.001f, 10.0f) * 3.0f;
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m_camera_yaw_change -= dir_free.X * d;
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m_camera_pitch = MYMIN(MYMAX(m_camera_pitch + (dir_free.Y * d), -180.0f), 180.0f);
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m_camera_pitch_change += dir_free.Y * d;
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// update shootline
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// no need to update (X, Y) when using crosshair since the shootline is not used
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