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Enforce limits of settings that could cause buggy behaviour (#12450)

Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
This commit is contained in:
SmallJoker
2022-07-09 22:32:08 +02:00
committed by GitHub
parent 7c261118e0
commit 051181fa6e
28 changed files with 74 additions and 56 deletions

View File

@@ -279,7 +279,7 @@ void TextureSettings::readSettings()
bool smooth_lighting = g_settings->getBool("smooth_lighting");
enable_mesh_cache = g_settings->getBool("enable_mesh_cache");
enable_minimap = g_settings->getBool("enable_minimap");
node_texture_size = g_settings->getU16("texture_min_size");
node_texture_size = std::min<u16>(g_settings->getU16("texture_min_size"), 1);
std::string leaves_style_str = g_settings->get("leaves_style");
std::string world_aligned_mode_str = g_settings->get("world_aligned_mode");
std::string autoscale_mode_str = g_settings->get("autoscale_mode");