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scriptapi: Sort out ServerEnvironment / Environment distinction properly
The API implementation is shared between CSM and SSM. Functions should retrieve a plain env when they do not need any server-specific functions.
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@@ -533,7 +533,7 @@ int ObjectRef::l_set_local_animation(lua_State *L)
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// get_local_animation(self)
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int ObjectRef::l_get_local_animation(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL)
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