diff --git a/src/client/game.cpp b/src/client/game.cpp index 7b41557285..fcc62da4dd 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2274,7 +2274,7 @@ const ClientEventHandler Game::clientEventHandler[CLIENTEVENT_MAX] = { {&Game::handleClientEvent_SetSun}, {&Game::handleClientEvent_SetMoon}, {&Game::handleClientEvent_SetStars}, - {&Game::handleClientEvent_OverrideDayNigthRatio}, + {&Game::handleClientEvent_OverrideDayNightRatio}, {&Game::handleClientEvent_CloudParams}, {&Game::handleClientEvent_UpdateCamera}, }; @@ -2568,7 +2568,7 @@ void Game::handleClientEvent_SetStars(ClientEvent *event, CameraOrientation *cam delete event->star_params; } -void Game::handleClientEvent_OverrideDayNigthRatio(ClientEvent *event, +void Game::handleClientEvent_OverrideDayNightRatio(ClientEvent *event, CameraOrientation *cam) { client->getEnv().setDayNightRatioOverride( diff --git a/src/client/game_internal.h b/src/client/game_internal.h index fa57a2df11..44ae1c7fdf 100644 --- a/src/client/game_internal.h +++ b/src/client/game_internal.h @@ -273,7 +273,7 @@ private: void handleClientEvent_SetSun(ClientEvent *event, CameraOrientation *cam); void handleClientEvent_SetMoon(ClientEvent *event, CameraOrientation *cam); void handleClientEvent_SetStars(ClientEvent *event, CameraOrientation *cam); - void handleClientEvent_OverrideDayNigthRatio(ClientEvent *event, + void handleClientEvent_OverrideDayNightRatio(ClientEvent *event, CameraOrientation *cam); void handleClientEvent_CloudParams(ClientEvent *event, CameraOrientation *cam); void handleClientEvent_UpdateCamera(ClientEvent *event, CameraOrientation *cam);