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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-26 21:35:28 +01:00

Add a server-sided way to remove color codes from incoming chat messages (#5948)

These code be generated by CSM, a modded client or just copy and pasted by the player.

Changes
- Update configuration example and setting translation file.
- Remove colour codes before logging chat.
- Add setting to remove colour codes before processing the chat.
This commit is contained in:
red-001
2017-06-10 12:49:44 +01:00
committed by SmallJoker
parent 14b039f0b4
commit 0664b5f772
6 changed files with 23 additions and 15 deletions

View File

@@ -486,7 +486,7 @@ private:
// This returns the answer to the sender of wmessage, or "" if there is none
std::wstring handleChat(const std::string &name, const std::wstring &wname,
const std::wstring &wmessage,
std::wstring wmessage_input,
bool check_shout_priv = false,
RemotePlayer *player = NULL);
void handleAdminChat(const ChatEventChat *evt);