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Support floating-point animation frame numbers
This commit is contained in:
committed by
Lars Müller
parent
323fc0a798
commit
06907aa99b
@@ -99,7 +99,7 @@ private:
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v2s16 m_tx_basepos;
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bool m_initial_tx_basepos_set = false;
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bool m_tx_select_horiz_by_yawpitch = false;
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v2s32 m_animation_range;
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v2f m_animation_range;
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float m_animation_speed = 15.0f;
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float m_animation_blend = 0.0f;
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bool m_animation_loop = true;
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