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Allow rotating entity selectionboxes (#12379)
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@@ -197,6 +197,11 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
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}
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}
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if (fabs(m_prop.automatic_rotate) > 0.001f) {
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m_rotation_add_yaw = modulo360f(m_rotation_add_yaw + dtime * core::RADTODEG *
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m_prop.automatic_rotate);
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}
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if(m_registered) {
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m_env->getScriptIface()->luaentity_Step(m_id, dtime, moveresult_p);
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}
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