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Rename “Minimal development test” to “Development Test” (#9928)
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@@ -88,7 +88,7 @@ void TestServerModManager::testCreation()
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{
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std::string path = std::string(TEST_WORLDDIR) + DIR_DELIM + "world.mt";
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Settings world_config;
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world_config.set("gameid", "minimal");
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world_config.set("gameid", "devtest");
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UASSERTEQ(bool, world_config.updateConfigFile(path.c_str()), true);
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ServerModManager sm(TEST_WORLDDIR);
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}
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@@ -118,10 +118,10 @@ void TestServerModManager::testGetMods()
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const auto &mods = sm.getMods();
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UASSERTEQ(bool, mods.empty(), false);
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// Ensure we found default mod inside the test folder
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// Ensure we found basenodes mod (part of devtest)
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bool default_found = false;
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for (const auto &m : mods) {
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if (m.name == "default")
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if (m.name == "basenodes")
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default_found = true;
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// Verify if paths are not empty
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@@ -135,7 +135,7 @@ void TestServerModManager::testGetModspec()
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{
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ServerModManager sm(std::string(TEST_WORLDDIR));
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UASSERTEQ(const ModSpec *, sm.getModSpec("wrongmod"), NULL);
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UASSERT(sm.getModSpec("default") != NULL);
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UASSERT(sm.getModSpec("basenodes") != NULL);
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}
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void TestServerModManager::testGetModNamesWrongDir()
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@@ -152,7 +152,7 @@ void TestServerModManager::testGetModNames()
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std::vector<std::string> result;
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sm.getModNames(result);
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UASSERTEQ(bool, result.empty(), false);
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UASSERT(std::find(result.begin(), result.end(), "default") != result.end());
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UASSERT(std::find(result.begin(), result.end(), "basenodes") != result.end());
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}
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void TestServerModManager::testGetModMediaPathsWrongDir()
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