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Add option for random mod load order (#14637)
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@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "filesys.h"
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#include "gettext.h"
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#include "exceptions.h"
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#include "util/numeric.h"
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std::string ModConfiguration::getUnsatisfiedModsError() const
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@@ -226,6 +227,15 @@ void ModConfiguration::resolveDependencies()
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modnames.insert(mod.name);
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}
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// Step 1.5 (optional): shuffle unsatisfied mods so non declared depends get found by their devs
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if (g_settings->getBool("random_mod_load_order")) {
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MyRandGenerator rg;
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std::shuffle(m_unsatisfied_mods.begin(),
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m_unsatisfied_mods.end(),
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rg
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);
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}
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// Step 2: get dependencies (including optional dependencies)
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// of each mod, split mods into satisfied and unsatisfied
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std::vector<ModSpec> satisfied;
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