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Add support for interlaced polarized 3d screens
Add (experimental) support for topbottom as well as sidebyside 3d mode
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@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlichttypes_extrabloated.h"
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#include "map.h"
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#include "camera.h"
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#include <set>
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#include <map>
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@@ -126,7 +127,7 @@ public:
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int getBackgroundBrightness(float max_d, u32 daylight_factor,
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int oldvalue, bool *sunlight_seen_result);
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void renderPostFx();
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void renderPostFx(CameraMode cam_mode);
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// For debug printing
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virtual void PrintInfo(std::ostream &out);
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