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https://github.com/luanti-org/luanti.git
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Add support for interlaced polarized 3d screens
Add (experimental) support for topbottom as well as sidebyside 3d mode
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@@ -43,7 +43,6 @@ LocalPlayer::LocalPlayer(IGameDef *gamedef):
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last_pitch(0),
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last_yaw(0),
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last_keyPressed(0),
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camera_mode(0),
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eye_offset_first(v3f(0,0,0)),
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eye_offset_third(v3f(0,0,0)),
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last_animation(NO_ANIM),
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@@ -54,7 +53,8 @@ LocalPlayer::LocalPlayer(IGameDef *gamedef):
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m_old_node_below(32767,32767,32767),
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m_old_node_below_type("air"),
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m_need_to_get_new_sneak_node(true),
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m_can_jump(false)
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m_can_jump(false),
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m_cao(NULL)
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{
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// Initialize hp to 0, so that no hearts will be shown if server
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// doesn't support health points
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@@ -505,7 +505,7 @@ void LocalPlayer::applyControl(float dtime)
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if(control.jump)
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{
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if(free_move)
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{
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{
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if(g_settings->getBool("aux1_descends") || g_settings->getBool("always_fly_fast"))
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{
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if(fast_move)
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