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Remove special handling of creative mode
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@@ -61,7 +61,6 @@ void scriptapi_on_dieplayer(lua_State *L, ServerActiveObject *player);
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bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player);
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void scriptapi_on_joinplayer(lua_State *L, ServerActiveObject *player);
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void scriptapi_on_leaveplayer(lua_State *L, ServerActiveObject *player);
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void scriptapi_get_creative_inventory(lua_State *L, ServerActiveObject *player);
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bool scriptapi_get_auth(lua_State *L, const std::string &playername,
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std::string *dst_password, std::set<std::string> *dst_privs);
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void scriptapi_create_auth(lua_State *L, const std::string &playername,
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