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day/night working client side
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@@ -22,6 +22,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "common_irrlicht.h"
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/*
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Day/night cache:
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Meshes are cached for different day-to-night transition values
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*/
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/*#define DAYNIGHT_CACHE_COUNT 3
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// First one is day, last one is night.
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extern u32 daynight_cache_ratios[DAYNIGHT_CACHE_COUNT];*/
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/*
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Lower level lighting stuff
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*/
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