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Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
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@@ -499,7 +499,6 @@ set(minetest_SRCS
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particles.cpp
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shader.cpp
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sky.cpp
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tile.cpp
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wieldmesh.cpp
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${minetest_SCRIPT_SRCS}
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)
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