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Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
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@@ -51,7 +51,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "nodemetadata.h"
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#include "main.h" // For g_settings
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#include "itemdef.h"
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#include "tile.h" // For TextureSource
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#include "client/tile.h" // For TextureSource
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#include "shader.h" // For ShaderSource
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#include "logoutputbuffer.h"
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#include "subgame.h"
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