mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-16 09:55:22 +02:00
Dehardcode buttonbars (WIP)
This commit is contained in:
@@ -400,12 +400,14 @@ void AutoHideButtonBar::show()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AutoHideButtonBar::operator!=(const AutoHideButtonBar &other) {
|
||||||
|
return m_starter.gui_button != other.m_starter.gui_button;
|
||||||
|
}
|
||||||
|
|
||||||
TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver):
|
TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver):
|
||||||
m_device(device),
|
m_device(device),
|
||||||
m_guienv(device->getGUIEnvironment()),
|
m_guienv(device->getGUIEnvironment()),
|
||||||
m_receiver(receiver),
|
m_receiver(receiver)
|
||||||
m_settings_bar(device, receiver),
|
|
||||||
m_rare_controls_bar(device, receiver)
|
|
||||||
{
|
{
|
||||||
for (auto &button : m_buttons) {
|
for (auto &button : m_buttons) {
|
||||||
button.gui_button = nullptr;
|
button.gui_button = nullptr;
|
||||||
@@ -524,7 +526,8 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
|
|||||||
m_screensize.Y - 1.5f * button_size),
|
m_screensize.Y - 1.5f * button_size),
|
||||||
L"spc1", false);
|
L"spc1", false);
|
||||||
|
|
||||||
m_settings_bar.init(m_texturesource, "gear_icon.png", settings_starter_id,
|
AutoHideButtonBar &settings_bar = m_buttonbars.emplace_back(m_device, m_receiver);
|
||||||
|
settings_bar.init(m_texturesource, "gear_icon.png", settings_starter_id,
|
||||||
v2s32(m_screensize.X - 1.25f * button_size,
|
v2s32(m_screensize.X - 1.25f * button_size,
|
||||||
m_screensize.Y - (SETTINGS_BAR_Y_OFFSET + 1.0f) * button_size
|
m_screensize.Y - (SETTINGS_BAR_Y_OFFSET + 1.0f) * button_size
|
||||||
+ 0.5f * button_size),
|
+ 0.5f * button_size),
|
||||||
@@ -547,15 +550,16 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
std::wstring wide = utf8_to_wide(pair.second);
|
std::wstring wide = utf8_to_wide(pair.second);
|
||||||
m_settings_bar.addButton(pair.first, wide.c_str(),
|
settings_bar.addButton(pair.first, wide.c_str(),
|
||||||
pair.second + "_btn.png");
|
pair.second + "_btn.png");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Chat is shown by default, so chat_hide_btn.png is shown first.
|
// Chat is shown by default, so chat_hide_btn.png is shown first.
|
||||||
m_settings_bar.addToggleButton(toggle_chat_id, L"togglechat",
|
settings_bar.addToggleButton(toggle_chat_id, L"togglechat",
|
||||||
"chat_hide_btn.png", "chat_show_btn.png");
|
"chat_hide_btn.png", "chat_show_btn.png");
|
||||||
|
|
||||||
m_rare_controls_bar.init(m_texturesource, "rare_controls.png",
|
AutoHideButtonBar &rare_controls_bar = m_buttonbars.emplace_back(m_device, m_receiver);
|
||||||
|
rare_controls_bar.init(m_texturesource, "rare_controls.png",
|
||||||
rare_controls_starter_id,
|
rare_controls_starter_id,
|
||||||
v2s32(0.25f * button_size,
|
v2s32(0.25f * button_size,
|
||||||
m_screensize.Y - (RARE_CONTROLS_BAR_Y_OFFSET + 1.0f) * button_size
|
m_screensize.Y - (RARE_CONTROLS_BAR_Y_OFFSET + 1.0f) * button_size
|
||||||
@@ -576,7 +580,7 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
std::wstring wide = utf8_to_wide(pair.second);
|
std::wstring wide = utf8_to_wide(pair.second);
|
||||||
m_rare_controls_bar.addButton(pair.first, wide.c_str(),
|
rare_controls_bar.addButton(pair.first, wide.c_str(),
|
||||||
pair.second + "_btn.png");
|
pair.second + "_btn.png");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -748,70 +752,77 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
|||||||
|
|
||||||
if (event.TouchInput.Event == ETIE_PRESSED_DOWN) {
|
if (event.TouchInput.Event == ETIE_PRESSED_DOWN) {
|
||||||
size_t eventID = event.TouchInput.ID;
|
size_t eventID = event.TouchInput.ID;
|
||||||
|
m_pointer_downpos[eventID] = touch_pos;
|
||||||
touch_gui_button_id button = getButtonID(X, Y);
|
m_pointer_pos[eventID] = touch_pos;
|
||||||
|
|
||||||
// handle button events
|
// handle button events
|
||||||
|
touch_gui_button_id button = getButtonID(X, Y);
|
||||||
if (button != after_last_element_id) {
|
if (button != after_last_element_id) {
|
||||||
handleButtonEvent(button, eventID, true);
|
handleButtonEvent(button, eventID, true);
|
||||||
m_settings_bar.deactivate();
|
for (AutoHideButtonBar &bar : m_buttonbars)
|
||||||
m_rare_controls_bar.deactivate();
|
bar.deactivate();
|
||||||
} else if (isHotbarButton(event)) {
|
return;
|
||||||
m_settings_bar.deactivate();
|
}
|
||||||
m_rare_controls_bar.deactivate();
|
|
||||||
|
if (isHotbarButton(event)) {
|
||||||
// already handled in isHotbarButton()
|
// already handled in isHotbarButton()
|
||||||
} else if (m_settings_bar.isButton(event)) {
|
for (AutoHideButtonBar &bar : m_buttonbars)
|
||||||
m_rare_controls_bar.deactivate();
|
bar.deactivate();
|
||||||
// already handled in isSettingsBarButton()
|
return;
|
||||||
} else if (m_rare_controls_bar.isButton(event)) {
|
}
|
||||||
m_settings_bar.deactivate();
|
|
||||||
// already handled in isSettingsBarButton()
|
for (AutoHideButtonBar &bar : m_buttonbars) {
|
||||||
} else {
|
if (bar.isButton(event)) {
|
||||||
// handle non button events
|
// already handled in bar.isButton()
|
||||||
if (m_settings_bar.active() || m_rare_controls_bar.active()) {
|
for (AutoHideButtonBar &other : m_buttonbars)
|
||||||
m_settings_bar.deactivate();
|
if (other != bar)
|
||||||
m_rare_controls_bar.deactivate();
|
other.deactivate();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Select joystick when joystick tapped (fixed joystick position) or
|
|
||||||
// when left 1/3 of screen dragged (free joystick position)
|
|
||||||
if ((m_fixed_joystick && dir_fixed.getLengthSQ() <= fixed_joystick_range_sq) ||
|
|
||||||
(!m_fixed_joystick && X < m_screensize.X / 3.0f)) {
|
|
||||||
// If we don't already have a starting point for joystick, make this the one.
|
|
||||||
if (!m_has_joystick_id) {
|
|
||||||
m_has_joystick_id = true;
|
|
||||||
m_joystick_id = event.TouchInput.ID;
|
|
||||||
m_joystick_has_really_moved = false;
|
|
||||||
|
|
||||||
m_joystick_btn_off->gui_button->setVisible(false);
|
|
||||||
m_joystick_btn_bg->gui_button->setVisible(true);
|
|
||||||
m_joystick_btn_center->gui_button->setVisible(true);
|
|
||||||
|
|
||||||
// If it's a fixed joystick, don't move the joystick "button".
|
|
||||||
if (!m_fixed_joystick)
|
|
||||||
m_joystick_btn_bg->gui_button->setRelativePosition(
|
|
||||||
touch_pos - half_button_size * 3);
|
|
||||||
|
|
||||||
m_joystick_btn_center->gui_button->setRelativePosition(
|
|
||||||
touch_pos - half_button_size);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
// If we don't already have a moving point, make this the moving one.
|
|
||||||
if (!m_has_move_id) {
|
|
||||||
m_has_move_id = true;
|
|
||||||
m_move_id = event.TouchInput.ID;
|
|
||||||
m_move_has_really_moved = false;
|
|
||||||
m_move_downtime = porting::getTimeMs();
|
|
||||||
m_move_pos = touch_pos;
|
|
||||||
// DON'T reset m_tap_state here, otherwise many short taps
|
|
||||||
// will be ignored if you tap very fast.
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
m_pointer_downpos[event.TouchInput.ID] = touch_pos;
|
// handle non button events
|
||||||
m_pointer_pos[event.TouchInput.ID] = touch_pos;
|
for (AutoHideButtonBar &bar : m_buttonbars) {
|
||||||
|
if (bar.active()) {
|
||||||
|
bar.deactivate();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Select joystick when joystick tapped (fixed joystick position) or
|
||||||
|
// when left 1/3 of screen dragged (free joystick position)
|
||||||
|
if ((m_fixed_joystick && dir_fixed.getLengthSQ() <= fixed_joystick_range_sq) ||
|
||||||
|
(!m_fixed_joystick && X < m_screensize.X / 3.0f)) {
|
||||||
|
// If we don't already have a starting point for joystick, make this the one.
|
||||||
|
if (!m_has_joystick_id) {
|
||||||
|
m_has_joystick_id = true;
|
||||||
|
m_joystick_id = event.TouchInput.ID;
|
||||||
|
m_joystick_has_really_moved = false;
|
||||||
|
|
||||||
|
m_joystick_btn_off->gui_button->setVisible(false);
|
||||||
|
m_joystick_btn_bg->gui_button->setVisible(true);
|
||||||
|
m_joystick_btn_center->gui_button->setVisible(true);
|
||||||
|
|
||||||
|
// If it's a fixed joystick, don't move the joystick "button".
|
||||||
|
if (!m_fixed_joystick)
|
||||||
|
m_joystick_btn_bg->gui_button->setRelativePosition(
|
||||||
|
touch_pos - half_button_size * 3);
|
||||||
|
|
||||||
|
m_joystick_btn_center->gui_button->setRelativePosition(
|
||||||
|
touch_pos - half_button_size);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// If we don't already have a moving point, make this the moving one.
|
||||||
|
if (!m_has_move_id) {
|
||||||
|
m_has_move_id = true;
|
||||||
|
m_move_id = event.TouchInput.ID;
|
||||||
|
m_move_has_really_moved = false;
|
||||||
|
m_move_downtime = porting::getTimeMs();
|
||||||
|
m_move_pos = touch_pos;
|
||||||
|
// DON'T reset m_tap_state here, otherwise many short taps
|
||||||
|
// will be ignored if you tap very fast.
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (event.TouchInput.Event == ETIE_LEFT_UP) {
|
else if (event.TouchInput.Event == ETIE_LEFT_UP) {
|
||||||
verbosestream << "Up event for pointerid: " << event.TouchInput.ID << std::endl;
|
verbosestream << "Up event for pointerid: " << event.TouchInput.ID << std::endl;
|
||||||
@@ -1020,8 +1031,8 @@ void TouchScreenGUI::step(float dtime)
|
|||||||
->getRayFromScreenCoordinates(pointer_pos);
|
->getRayFromScreenCoordinates(pointer_pos);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_settings_bar.step(dtime);
|
for (AutoHideButtonBar &bar : m_buttonbars)
|
||||||
m_rare_controls_bar.step(dtime);
|
bar.step(dtime);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TouchScreenGUI::resetHotbarRects()
|
void TouchScreenGUI::resetHotbarRects()
|
||||||
@@ -1052,12 +1063,11 @@ void TouchScreenGUI::setVisible(bool visible)
|
|||||||
if (!visible) {
|
if (!visible) {
|
||||||
while (!m_pointer_pos.empty())
|
while (!m_pointer_pos.empty())
|
||||||
handleReleaseEvent(m_pointer_pos.begin()->first);
|
handleReleaseEvent(m_pointer_pos.begin()->first);
|
||||||
|
for (AutoHideButtonBar &bar : m_buttonbars)
|
||||||
m_settings_bar.hide();
|
bar.hide();
|
||||||
m_rare_controls_bar.hide();
|
|
||||||
} else {
|
} else {
|
||||||
m_settings_bar.show();
|
for (AutoHideButtonBar &bar : m_buttonbars)
|
||||||
m_rare_controls_bar.show();
|
bar.show();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -145,6 +145,8 @@ public:
|
|||||||
// unhide the button bar
|
// unhide the button bar
|
||||||
void show();
|
void show();
|
||||||
|
|
||||||
|
bool operator!=(const AutoHideButtonBar &other);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ISimpleTextureSource *m_texturesource = nullptr;
|
ISimpleTextureSource *m_texturesource = nullptr;
|
||||||
irr::video::IVideoDriver *m_driver;
|
irr::video::IVideoDriver *m_driver;
|
||||||
@@ -299,11 +301,7 @@ private:
|
|||||||
// map to store the IDs and positions of currently pressed pointers
|
// map to store the IDs and positions of currently pressed pointers
|
||||||
std::unordered_map<size_t, v2s32> m_pointer_pos;
|
std::unordered_map<size_t, v2s32> m_pointer_pos;
|
||||||
|
|
||||||
// settings bar
|
std::vector<AutoHideButtonBar> m_buttonbars;
|
||||||
AutoHideButtonBar m_settings_bar;
|
|
||||||
|
|
||||||
// rare controls bar
|
|
||||||
AutoHideButtonBar m_rare_controls_bar;
|
|
||||||
|
|
||||||
v2s32 getPointerPos();
|
v2s32 getPointerPos();
|
||||||
void emitMouseEvent(EMOUSE_INPUT_EVENT type);
|
void emitMouseEvent(EMOUSE_INPUT_EVENT type);
|
||||||
|
Reference in New Issue
Block a user