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Add API to control shadow intensity from the game/mod (#11944)

* Also Disable shadows when sun/moon is hidden. Fixes #11972.
This commit is contained in:
x2048
2022-03-26 16:58:26 +01:00
committed by GitHub
parent 8d55702d13
commit 0f25fa7af6
24 changed files with 375 additions and 169 deletions

View File

@@ -65,6 +65,7 @@ public:
}
void setSunVisible(bool sun_visible) { m_sun_params.visible = sun_visible; }
bool getSunVisible() const { return m_sun_params.visible; }
void setSunTexture(const std::string &sun_texture,
const std::string &sun_tonemap, ITextureSource *tsrc);
void setSunScale(f32 sun_scale) { m_sun_params.scale = sun_scale; }
@@ -72,6 +73,7 @@ public:
void setSunriseTexture(const std::string &sunglow_texture, ITextureSource* tsrc);
void setMoonVisible(bool moon_visible) { m_moon_params.visible = moon_visible; }
bool getMoonVisible() const { return m_moon_params.visible; }
void setMoonTexture(const std::string &moon_texture,
const std::string &moon_tonemap, ITextureSource *tsrc);
void setMoonScale(f32 moon_scale) { m_moon_params.scale = moon_scale; }